Improved Turn the Tables

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Improved Turn the Tables
  • 2.5m Range
  • Immediate
  • Melee
  • When dazed, stunned, knocked down, or knocked out you may turn the tables on your enemy, recovering from the effects and instilling them in your enemy. This effect can not be Blocked, Parried, Evaded, or Miss an on level opponent.
  • Main-hand Weapon + bonus Damage
  • 5s Stun
    Starts Fellowship Manoeuvre
  • Shake off Dazes, Stuns and Fellowship Manoeuvre Stuns. Recover from being Knocked Down but not from Dread or Full Immobilize.
  • Cost: ... Power
  • Cooldown: 5m

Values

Level Power cost
72 124
73 125
74 127
75 128

General Information

Class: Guardian

Level: 72

Training Price: 518 Silver 40 Copper 

Training this skill will replace Turn the Tables.

Interactions

The Turn the Tables Cooldown legacy can reduce the cooldown by up to 90 seconds.

Effects

Using this skill causes Vulnerable to occur on an enemy target.

Tactical Information

This attack always hits an on level opponent. Like Turn the Tables, it initiates a Fellowship Manoeuvre and can not be used unless you are currently dazed, knocked down, or stunned.