Turn the Tables
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Turn the Tables
- 6.2m Range
- Fast
- Melee Skill
- Max Targets: 3
- Radius: 5m
- When dazed, stunned, or knocked down: recover from impairing effects and inflict them upon your enemy instead.
- ... Main-hand + bonus Damage
- 3s Stun
- Shake off Dazes, Stuns, Roots, and Fellowship Manoeuvre Stuns. Recover from being Knocked Down but not from Dread and Full Immobilize.
- Cost: [404 at Level 150] Power
- Cooldown: 1m 15s
General Information
Class: Guardian
Level: 20
Trait Interactions
- The trait Reversal trait in the Defender of the Free trait tree reduces the cooldown of this skill by up to 30s and makes it apply Combat State Immunity for up to 24s on the Guardian.
Tracery Information
- Turn the Tables Cooldown reduces the cooldown of this skill by up to 16.5s.
Tactical Information
The area effect of the stun is a 45° cone up to 6m in front of the Guardian. This skill can thus be used as a stun, CC removal, or (when traited) combat state immunity.