Horn of Champions
- 30m Range
- Melee Skill
- Max Targets: 6
- Radius: 8m
- Area Effect attack that reduces enemies damage for a short duration.
- (100 + Melee Offence)% of Main-hand + bonus Damage
- -20% Damage
- Duration: 10s
- Cost: 3% of base Power
- Cooldown: 30s
This skill is unlocked by selecting the trait Horn of Champions.
- At Level 105, the base bonus damage applied to the Main-hand component of this skill is approximately 168.
- At Level 105, if wielding a Two-handed weapon in the Main-hand, the bonus damage is instead approximately 210.
- Bonus damage does receive multipliers from Melee Offence and Skill Damage.
- This skill is not a Blade skill and does not benefit from traits such as Blade Damage.
- However, this skill is an Area of Effect skill and does benefit from Battle Acuity-augmented Great Cleave.
- Its max target count is also increased by Broad Sweep.
- This skill benefits from neither Fervour's nor Ardour Increase's skill damage increase per Fervour Pip.