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  • 3.5m Range
  • Melee Skill
  • Skill Type: Harmful
  • Makes an attack which snares your opponent.
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • -30% Target Run Speed
  • Duration: 8s
  • Cost: 3% of base Power
  • Cost: 1 Fervour
  • Cooldown: 20s

General Information

Class: Champion

This skill is automatically acquired at level 34.

  • At Level 105, the base bonus damage applied to the Main-hand component of this skill is approximately 55.5.
  • At Level 105, if wielding a Two-handed weapon in the Main-hand, the bonus damage is instead approximately 73.5.
  • Bonus damage does receive multipliers from Melee Offence and Skill Damage.

Tactical Information

The enemy run speed slowdown is most useful in the Ettenmoors.