Exploit Opening

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Exploit Opening-icon.png
Exploit Opening
  • 3.5m Range
  • Melee Skill
  • Resistance: Physical
    Skill Type: Melee
  • Stun an enemy to enable a Fellowship Manoeuvre for your group.
  • (185 + 1.85 * Melee Offence)% of Main-hand + bonus Damage
  • 5s Stun
  • Starts Fellowship Manoeuvre
  • Cost: [92 at Level 140] Power
  • Cooldown: 2m

General Information

Class: Burglar

Level: 12


Using this skill causes Vulnerable to occur on an enemy target.


Using the skill Ready and Able will reset the cooldown on this skill.

Tactical Information

This skill is not only useful to start a Fellowship Manoeuvre, but may also be used as interruption skill if Addle, Riddle or Startling Twist is on cooldown. Playing solo makes it also a useful extra stun skill.