- 5.2m Range
- Melee Skill
- Max Targets: 5
- Radius: 5m
- You make a full area-of-effect attack, which can cause minor damage over time.
- (100 + Melee Offence)% of Main hand + bonus Damage
- 50% chance to apply
... Common Damage initially.
... Common Damage every 2 seconds for 12 seconds.
- Cost: ... Power
- Cost: 2 Fervour
- Cooldown: 4.2s
- The trait Improved Rend causes this skill to reduce the enemy's Armour rating.
As is true with all bleed effects, this skill is most efficient when used early in the fight.