Blade Wall

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Blade Wall-icon.png
 Blade Wall
  • 5.2m Range
  • Melee Skill
  • Max Targets: 5
  • Radius: 5m
    Skill Type: Harmful, Blade
  • Makes a frontal AoE attack.
  • 2 Attacks:
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • (100 + Melee Offence)% of Off-hand Damage
  • Cost: 4% of base Power
  • Cooldown: 4.2s

General Information

Class: Champion

This skill is automatically acquired at level 1.

  • At Level 105, the base bonus damage applied to the Main-hand component of this skill is approximately 61.
  • At Level 105, if wielding a Two-handed weapon in the Main-hand, the bonus damage is instead approximately 80.
  • Bonus damage does receive multipliers from Melee Offence and Skill Damage.

Interactions

  • The Blade Damage trait increases the damage of this skill by 2% per trait point invested (that is, it increases the Main-hand component to 102% of (100 + Melee Offence)% of the Main-hand damage range and the Off-hand component likewise).
  • The Barbed Wall trait increases the damage of this skill by 20% per trait point invested in the same manner as Blade Damage does, but only applies to the Main-hand component. It stacks additively with said trait's bonus to give a total possible damage of 210% of (100 + Melee Offence)% of the Main-hand damage range and 110% of (100 + Melee Offence)% of the Off-hand damage ranges.
  • The Battle Acuity trait allows Great Cleave to increase the damage of this skill by 5% per trait point invested in the same manner as the aforementioned two traits do, stacking additively with said traits' bonuses to give a total possible damage of 235% of (100 + Melee Offence)% of the Main-hand and Off-hand damage ranges.
  • The Fervour trait increases the damage of this skill by 5% per Fervour Pip in the same manner as the aforementioned three damage increases but additionally increases your Melee Offence by 1% per pip.
  • The Ardour Increase trait increases the damage of this skill by 5% per Fervour Pip in the same manner as the aforementioned four damage increases.
  • The Furious Swings trait increases the damage of this skill by 30% in the same manner as the aforementioned five damage increases.
  • The Aggressive Exchange trait gives an outgoing damage debuff to mobs when using this skill. This effect lasts 4 seconds.