These stats are for Tier 1,
click 
here for Tier 2.
Advanced Stats
 Alignment: ( Evil ) 
| 
| Combat Effectiveness: |  
| Finesse: | Fair |  
| F.M. Immune: | True |  
| Stun/Mez Imm.: | True |  
| Root Immune: | True |  |  | 
| Resistances: |  
| Cry: | Superior |  
| Song: | Remarkable |  
| Tactical: | Superior |  
| Physical: | Remarkable |  | 
| Mitigation: | 
| Common: | Remarkable | AncientDwarf: | Remarkable | 
| Fire: | Remarkable | Beleriand: | Remarkable | 
| Light: | Remarkable | Westernesse: | Remarkable | 
| Shadow: | Remarkable | Frost: | Remarkable | 
| Lightning: | Remarkable | 
 Level of Lore-master reporting: ( 65 ) 
  
  These stats are for Tier 2,
click 
here for Tier 1.
Advanced Stats
 Alignment: ( Evil ) 
| 
| Combat Effectiveness: |  
| Finesse: | Good |  
| F.M. Immune: | True |  
| Stun/Mez Imm.: | True |  
| Root Immune: | True |  |  | 
| Resistances: |  
| Cry: | Remarkable |  
| Song: | Remarkable |  
| Tactical: | Remarkable |  
| Physical: | Remarkable |  | 
| Mitigation: | 
| Common: | Incredible | AncientDwarf: | Remarkable | 
| Fire: | Remarkable | Beleriand: | Remarkable | 
| Light: | Remarkable | Westernesse: | Remarkable | 
| Shadow: | Remarkable | Frost: | Remarkable | 
| Lightning: | Remarkable | 
 Level of Lore-master reporting: ( 65 ) 
  
  Location
Armoured Flame-maces can be found during the Barad Guldur raid in Mirkwood.
Abilities
 Fellowship Skill Immunity Fellowship Skill Immunity
 Fiery Soul Fiery Soul
 Vile Haste Vile Haste
 Non-Threatening Non-Threatening
 Difficulty Tier II On Tier 2 Difficulty Tier II On Tier 2
Tactics
Flame-armours in Barad Guldur have the Corruption Vile Haste, which reduces Attack Duration and Skill Inductions by 10% and reapplies itself every 6-7 seconds. The Corruption can be applied multiple times and stacks with itself, so it's best to remove it. (This corruption is called Corrupt Haste in the fight with Dúrchest but is otherwise identical.)
They do Common damage with their standard attacks but have Fire-based special attacks, including an Inferno attack which deals heavy fire damage and places fire on the floor that deals Damage over Time to any standing in it; and Fire Nova, which deals distributed Fire damage. They explode for Area of Effect fire damage upon defeat.
Mace-wielding Armours can stun and knock back their targets, which often inflicts Non-Threatening.