User:Gaerlin/SK Loot System

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SK Loot (or "SKL") is a loot distribution system popular in some MMOs. The system is designed to be less "hardcore" and more casual-friendly than a system like DKP, but more equitable than just having everyone /roll for each piece of loot.

How it Works

  • An initial list of all players who raid is created and randomized such that everyone is now in an randomly-ordered list. When a new player wants to start raiding, they "roll-in" to the list (i.e their position is randomly determined) or they are just added to the bottom of the list depending on kinship policy.
  • When a piece of raid loot drops, the raider who is highest in the list gets the choice to take it ("burn") or not take it ("pass"). If that raider passes, the next highest raider in the list chooses to burn or pass, and so on down the list. When a raider burns on the piece of loot, they immediately move to the bottom of the list of raiders (i.e. they move to the position of the last person in the list who is currently raiding, and everyone else in the raid moves up one position).
  • Positions in the SKL list only change for those who are in the current raid (i.e. they change positions with their fellow raiders, not with others in the list who are not on the raid). If someone is not raiding, their position in the overall list remains the same.
  • If no one chooses to burn on a piece of loot, either the piece is discarded or some other method is used to assign it (like an open /roll).

Advantages

SKL has the advantage that players who frequently raid will have more control over what specific pieces they can get out of a run. For example, if you're trying to finish your 6-piece set and you just need the Helm to finish it, you can pass on other loot drops thereby moving up in the SKL list (even across multiple runs) to put yourself in a better position to be able to burn on the Helm. Once you get to the top of the list you have your choice of what loot to burn on.

At the same time, unlike a DKP system, there is no inflation in SKL so players who don't raid don't suffer any disadvantage (i.e. their position will stay the same in the overall SKL list). Also, players towards the bottom of the SKL list (which is often new raiders assuming the kinship policy is to add new players to the bottom) have little to lose from burning on items since their position either won't change or won't change much. This encourages new raiders to burn on easily obtained items (i.e. the loot that the more experienced raiders already have) which is ideal for overall kin improvement.

Example

Let's say there are 10 players who raid in a kinship. Initially via randomization the following SKL list is established:

SKL List
Players
Clem
Nora
Judy
Garth
Mable
Antoine
Stacy
Kelly
Pedro
Omar

Then six of them decide to group up and run an instance using SKL (using 6 players here just for simplicity, usually raids will be 12 players):

SKL List
Players
Raiders on
this run
Clem
Nora Nora
Judy Judy
Garth Garth
Mable
Antoine Antoine
Stacy Stacy
Kelly
Pedro Pedro
Omar

The first good piece of loot drops in the instance, so Nora gets first choice of burn/pass since she's at the top of the list of raiders. Nora chooses to BURN. She then moves to the bottom of the list of raiders and everyone else moves up one position on the raiders list.

SKL List
Players
Raiders on
this run
Raiders after
first loot
Clem
Nora Nora Judy
Judy Judy Garth
Garth Garth Antoine
Mable
Antoine Antoine Stacy
Stacy Stacy Pedro
Kelly
Pedro Pedro Nora
Omar

Another good piece of loot drops in the instance, so now Judy gets first choice for burn/pass. She chooses to pass, so the choice then goes to Garth. He also chooses to pass, so next it goes to Antoine. Antoine chooses to BURN and goes to the bottom of the list.

SKL List
Players
Raiders on
this run
Raiders after
first loot
Raiders after
second loot
Clem
Nora Nora Judy Judy
Judy Judy Garth Garth
Garth Garth Antoine Stacy
Mable
Antoine Antoine Stacy Pedro
Stacy Stacy Pedro Nora
Kelly
Pedro Pedro Nora Antoine
Omar

The last good piece of loot drops in the instance, but Judy, Garth, and Stacy all decide to pass, so next it goes to Pedro who chooses to BURN and goes to the bottom of the list.

SKL List
Players
Raiders on
this run
Raiders after
first loot
Raiders after
second loot
Raiders after
third loot
Clem
Nora Nora Judy Judy Judy
Judy Judy Garth Garth Garth
Garth Garth Antoine Stacy Stacy
Mable
Antoine Antoine Stacy Pedro Nora
Stacy Stacy Pedro Nora Antoine
Kelly
Pedro Pedro Nora Antoine Pedro
Omar

After the instance is finished, the raid leader updates the kinship SKL list with everyone's new position, which will be the SKL order for the next raid:

SKL List
Players
Raiders on
this run
Raiders after
first loot
Raiders after
second loot
Raiders after
third loot
New SKL list
after the run
Clem Clem
Nora Nora Judy Judy Judy Judy
Judy Judy Garth Garth Garth Garth
Garth Garth Antoine Stacy Stacy Stacy
Mable Mable
Antoine Antoine Stacy Pedro Nora Nora
Stacy Stacy Pedro Nora Antoine Antoine
Kelly Kelly
Pedro Pedro Nora Antoine Pedro Pedro
Omar Omar

Notice how only the players who raided moved positions; everyone else on the SKL list stayed in their same position.

Additional Information

SK loot system on Wowpedia