Threat Level

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Threat Level is how a mob will react as a player approaches it and/or attacks it. This is determined by the level of the mob versus the player's level, the player's actions, and the type of mob.

Threat Level Definitions

Aggressive - Attacks any player that comes into range.
Threatening - Threatens to attack any player that comes into range. Attacks after several seconds (exact time depending upon the mob) if the player has not moved out of range.
Passive - Will only attack if a player provokes it by using an attack or ability.
Harmless - Will not attack any players even if a player provokes it by using an attack or ability.

This table will show you how threat levels work.

Mob Level Aggressive Threatening Passive Harmless
9 or more levels below you until attacked until attacked until attacked will not attack
6-8 levels below you will attack delayed attack until attacked will not attack
3-5 levels below you will attack delayed attack until attacked will not attack
1-2 levels below you will attack delayed attack until attacked will not attack
Same level as you will attack delayed attack until attacked will not attack
1-2 levels above you will attack delayed attack until attacked will not attack
3-4 levels above you will attack delayed attack until attacked will not attack
5-7 levels above you will attack delayed attack until attacked will not attack
8 or move levels above you will attack delayed attack until attacked will not attack