Talk:Mechanics:Coordinate Systems
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Additions
This should probably be updated at some point to add the terms
r: Region number bx/by: Block (160m x 160m) lx/ly: Landblock (20m x 20m) i: Instance number c: Cell number ox/oy/oz: Origin (1m x 1m) h: Heading in degrees p: Pitch in degrees b: Bank in degrees
Should also probably mention in game radar distances in meters and how they relate and maybe link to Run Speed since it's related.
I had 2 characters standing 56 lx apart and that showed as 1120m on the radar
I'll come back and do this as some point, but if anybody has some free time and wants to, feel free.