Quest:Riddles in the Walls
Riddles in the Walls | |
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Level | 57 |
Type | Solo |
Starts with | Riddle plaque |
Starts at | Bhraf-ru |
Start Region | The Flaming Deeps |
Map Ref | [15.4S, 106.8W] |
Ends with | Endrith |
Ends at | Anazârmekhem |
End Region | The Flaming Deeps |
Map Ref | [13.4S, 108.1W] |
Quest Group | Moria |
Quest Chain | Riddles in the Dark |
Quest Chain |
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Completing the above quests then unlocks: [58] Riddles in the Sunshine |
Walkthrough & Notes | ||
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Rewards |
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Quest Text | |
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Bestowal dialogueThis riddle is on the back of the door that you chose when you solved the Riddle of the Ship. I turn around once, There are three levers in the locker-space contained behind the door marked with a ship. Each of them is marked with a plaque bearing a different symbol. Below the left lever is a plaque of footprints; in the middle is a snake. On the right is a key. BackgroundAnother riddle was waiting for you within the locker, along with three plaque-marked levers. Objective 1
Falgeirr Twisttongue's latest riddle reads: I turn around once, Select the lever that best answers this riddle. The levers are in Bhraf-ru in the Flaming Deeps.
Objective 2
Endrith is at Anazârmekhem in the Flaming Deeps. You should tell Endrith of your strange discoveries.
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