Quest:Lighting the Way (The Flaming Deeps)
Lighting the Way | |
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Level | 57 |
Type | Solo |
Starts with | Gúthi |
Starts at | Durin's Court |
Start Region | The Flaming Deeps |
Map Ref | [16.4S, 107.2W] |
Quest Group | Moria: The Flaming Deeps |
Walkthrough & Notes |
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Rewards |
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Quest Text | |
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Bestowal dialogue'I will head to the Crossroads of Ash now, but I will ask you a favour, <Player name>, before you follow. 'The pyres of Hurmulkezer are unlit, and without any dwarves guarding Durin's Court, they will not have proper warning that Hurmulkezer has been claimed by the Enemy. I would like you to go and light the pyres as warning to the dwarves. 'In the meantime, I will mark the walls that leas to the Crossroads of Ash so you may find your way there easily.' BackgroundAll Orcs are lazy creatures, and the pyres of Hurmulkezer remain unlit from lack of upkeep. Lighting them will serve as a warning to the dwarves that enemies dwell in this hall. Objective 1
Hurmulkezer is located just south of Durin's Court, in the south-eastern Flaming Deeps. You should light pyres in Hurmulkezer. Objective 2
The pyres of Hurmulkezer are lit, providing a warning to the dwarves that the enemies currently claim this stronghold, and it would be deadly to enter unawares. |