Gallant Display (Lead the Charge)

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Gallant Display
  • 5.0m Range
  • Fast
  • Melee Skill
  • Max Targets: 5
  • Radius: 5m
  • Skill Type: Melee
  • An attack that wounds enemies in front of you.

    This skill deals greater damage but costs more power with each subsequent use.
  • 2 Attacks:
  • ... (Main-hand) Damage
  • ... (Main-hand) Damage
  • Cost: [807 at Level 160] Power
  • Cooldown: 5s

General Information

Class: Captain

Trait Tree: Lead the Charge

Level: 26

Effects

Using this skill applies the  Gallant Display tiering effect to the Captain.

Trait Interactions

  • Specializing in the Lead the Charge trait tree makes this skill apply Lead the Charge to the target upon a critical hit.
  • The trait  Reversal in the Hands of Healing trait tree makes this skill apply Reversal Melee Damage to the Captain upon a critical hit.

Armour Set Interactions

Tactical Information

Red Captain's version of Gallant Display is a strong AoE damage skill, and should be used frequently. As long as the Captain is not having Power issues, this skill should be used at least once every 12s to maintain the Gallant Display effect. Captains generally use this skill when all other main damage skills are on cooldown.