Charge
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Charge
- Fast
- Melee Skill
- Charge with a burst of speed. Grants immunity to slowing effects for 10s.
- +50% Run Speed
- Duration: 10s
- Cost: [269 at Level 150] Power
- Cooldown: 1m
General Information
Class: Guardian
Level: 14
This skill becomes Brutal Charge in Red-line (requires set bonus Brutal Charge)
Effects
Using this skill applies the following effects to the Guardian:
Trait Interactions
- The trait Into the Fray in the Keen Blade trait tree increases the Run Speed by up to 10% and the effect duration by up to 6s. At max rank, the first attack used after this skill will have 100% Critical Chance.
- The set bonus Brutal Charge in the Keen Blade trait tree changes this skill to become Brutal Charge.
Tracery Interactions
- Charge Duration & Speed increases the duration of Charge by up to 5.5s and improves the run speed potency by up to 11%.
Tactical Information
Charge is a good defensive for Blue Guardian when fighting a large group of enemies, as you can simply outrun them (assuming they are melee enemies). This skill is very useful in helping the Blue Guardian traverse large encounter spaces in a quick amount of time.