Boilerplate:Regions

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For information and links to other boilerplates, see Create new location

Clean Copy

Please follow this format structure when creating new articles for the Regions of Middle-earth.
Copy and paste the Area section (header and transclude article) to include all areas within the new region.
EVERY region article must include the {{Region Navigation Box}}
NOTE: remove spaces before and after the < > when replacing that spacer with the correct name / information inside the following code [[ ]] and {{ }).
{{Toc-right}}<onlyinclude>
[[File: < REGION NAME > .jpg|600px|center| < REGION > ]]

''' < REGION > ''' is a region found within the land of [[ < LAND > ]].

<blockquote>
{{Lang|Sindarin| < MEANING > }} < Small description of the region >
</blockquote>

* '''Level:'''  < LOWEST >  -  < HIGHEST >
* '''Factions:''' [[ < FACTION REPUTATION > ]] and [[ < FACTION REPUTATION > ]]
* '''Crafting:'''  < TIER NAME >  ( < TIER NUMBER > )
* '''Introduced:''' [[ < GAME EXPANSION OR UPDATE NAME > ]],  < DATE >
* '''Quest Pack:''' [[]] or [[]]

<includeonly>:: ''See [[ < REGION > ]] for more details''
</includeonly></onlyinclude>

== < REGION > Locations ==
[[Location]]s found within the region of ''' < REGION > ''' are listed below.

=== [[File:Area.png|32px]] [[Area]]s ===
<categorytree depth="0" hideprefix="always"> < REGION > Areas</categorytree>
[[File: < AREA > .jpg|thumb|left| < DESCRIPTION > ]]<br clear="all" />

=== [[File:Settlement.png|32px]] [[Settlements]] ===
<categorytree depth="0" hideprefix="always"> < REGION > Settlements</categorytree>
[[File: < SETTLEMENT > .jpg|thumb|left| < DESCRIPTION > ]]<br clear="all" />

=== [[File:Landmark.png|32px]] [[Landmarks]] ===
<categorytree depth="0" hideprefix="always"> < REGION > Landmarks</categorytree>
[[File: < LANDMARK > .jpg|thumb|left| < DESCRIPTION > ]]<br clear="all" />

=== [[File:Interior.png|32px]] [[Interiors]] ===
<categorytree depth="0" hideprefix="always"> < REGION > Interiors</categorytree>
[[File: < INTERIOR > .jpg|thumb|left| < DESCRIPTION > ]]<br clear="all" />

=== [[Instances]] ===
<categorytree depth="0" hideprefix="always"> < REGION > Instances</categorytree>
[[File: < INSTANCE > .jpg|thumb|left| < DESCRIPTION > ]]<br clear="all" />

=== [[Housing]] ===
Player housing in < REGION > is located < DIRECTIONS > {{Tooltip Coords| < REGION > | <> | <> }}.
[[File: < REGION > Homesteads.jpg|thumb|left| < DESCRIPTION > ]]<br clear="all" />

== Connected Locations ==
: [[ < CONNECTED REGION > ]]

== < REGION > Quests ==
{{: < REGION > Quests}}
: For more detail, see [[ < REGION > Quests]] <categorytree depth="0" hideprefix="always" showcount="on"> < REGION > Quests</categorytree>

== < REGION > Deeds ==
{{: < REGION > Deeds}}
: For more detail, see [[ < REGION > Deeds]] <categorytree depth="0" hideprefix="always" showcount="on"> < REGION > Deeds</categorytree>

== < REGION > Titles ==
: For all titles obtainable for this region, see [[ < REGION > Titles]] <categorytree depth="0" hideprefix="always" showcount="on"> < REGION > Titles</categorytree>

== < REGION > Reputations ==
<categorytree depth="0" hideprefix="always" showcount="on"> <REGION> Reputation Factions</categorytree>
[[File: < FACTION CHARTER HOUSE LOCATION > .jpg|thumb|left|<big>[[ < FACTION CHARTER HOUSE LOCATION > ]]</big><br> Hangout for the [[ < FACTION > ]]]]<br clear="all" />

== < REGION > Creatures ==
<categorytree depth="0" hideprefix="always" showcount="on"> < REGION > Creatures</categorytree>
=== Creature Shard Drops ===
:These Creatures are classified as a tougher version of their normal counterparts, either Signature or Rare. 
:Each named creature has a good chance to drop a different type of ''Shard'', a rare crafting material used for more advanced recipes.
{{Questbox| [[ < REGION > ]] | collapsed | {{: < REGION >  Named Creatures Ruby}} {{: < REGION >  Named Creatures Sapphire}} }}

=== Roving Threats ===
The following [[Roving Threats|Roving Threat Creatures]] are found roaming this region:
* [[]]

=== Scourges ===
The following [[Scourge]]s are found wandering this region:
* [[]]

== Crafting ==
'''Crafting Tier(s):'''
: < NAME > (T#): [[ < ORE> Deposit]], [[ < WOOD > Branches]], [[Item: < HIDE > Hide|]], [[ < SCHOLAR ARTIFACT > ]]

'''Crafting Location(s):'''
* < NAME > (T#): [[ < AREA 1 > ]], [[ < AREA 2 > ]]

* < NAME > (T#): [[ < AREA 1 > ]], [[ < AREA 2 > ]], .... [[ < AREA 4 > ]]
:::::: [[ < AREA 5 > ]], ....

'''Crafting Facilities:'''
[[File: < NAME OF CRAFTING PLACE > .jpg|thumb|right| < NAME OF CRAFTING PLACE > ]]
: All crafting areas contain facilities for all [[Professions]] except Farming.
: All facilities qualify as both "standard" and "superior".
<blockquote>
:* Inside < SETTLEMENT TYPE > of [[ < SETTLEMENT > ]]: [[ < CRAFTING HALL / LANDMARK / ETC > ]]
:* Areas in < REGION > : [[ < AREA > ]], 

:* [[Farmlands]] - 
:* [[Forge]] - 
:* [[Oven]] - 
:* [[Workbench]] - 
</blockquote>

== Lore ==
[[File: < REGION > -icon.png|left|25px]] <--- if there isn't one showing remove link --->
<blockquote>
 < Include basic lore information (usually provided in the press release and any reference links that may be found off site that is of interest to the new region >
</blockquote>

: <small>''Ref: [ < OUTSIDE LINK REFERENCE > < LINK NAME > ] - [], []''</small>

== Maps ==
[[File: < REGION > map.jpg|400px|Map of < REGION > ]]

=== < REGION > Detailed Maps ===
[[File: < REGION + DETAIL > map.jpg|350px|Map of < REGION DETAIL > ]]

== Gallery ==
<gallery mode="packed" widths="350">
File: < NAME > .jpg|[[ < NAME > ]]
File: < NAME > .jpg|[[ < NAME > ]]
</gallery>

{{ < REGION > }}
{{ < LAND > }}

<noinclude>[[Category: < REGION > ]]</noinclude>

Navigation Template

EVERY region article must include the {{Region Navigation Box}}
Copy the following format when creating article Template:REGION
{{Region Navigation Box
|collapse    = no
|header      = 
|settlements = 
|areas       = 
|landmarks   = 
}}</includeonly><noinclude>{{/doc}}</noinclude>


 <-- Use this "Bullet" character between location links -->
 • 
  • This will create the template {{ < REGION > }}, which you will note is near the bottom of the "clean copy" on the main boilerplate.

Directions

  1. Create new article using this clean copy boilerplate on the Region page. If you need help, see Help:Locations for details on naming convention and more.
  2. Place new Region category into the following Category:Regions.
  3. Update the Regions page to include the new Region article.
  4. Update the appropriate Category:Land Navigation Templates to include the new Region article.

Region Category Setup

The category structure for a new region should be created as follows:

  • Category:< REGION > -- the parent category
  • sub-category < REGION > Creatures <-- All Creatures go by Region, not by Area. Instance and Skirmish creatures should be referred to as Mobs
  • sub-category < REGION > Deeds
  • sub-category < REGION > Locations
  • sub-category < REGION > Areas
  • sub-category < REGION > Instances <-- Category to hold all the other instance categories (deeds, mobs, etc)
  • sub-category < REGION > Interiors
  • sub-category < REGION > Landmarks
  • sub-category < REGION > Settlements
  • sub-category < REGION > NPCs
  • sub-category < REGION > Maps <-- All Maps go by Region, not by Area
  • sub-category < REGION > Quests
  • sub-category < REGION > Reputation Factions
  • sub-category < REGION > Titles
  • Category:Images -- the parent category (already exists)
  • sub-category < REGION > Location Images <-- All Location images go by Region, not by Area
  • sub-category < REGION > NPC Images
  • sub-category < AREA > NPC Images <-- All NPC Images go by area within region