Urchír

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Urchír
Urchír.jpg
Level: 67
Region: Sammath Gûl
Area:

Type: Nemesis
Genus: The Dead
Species: Shade

Morale: 197,600
Power: 12,237
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Unknown
F.M. Immune: False
Stun/Mez Imm.: True
Root Immune: True
Resistances:
Cry: Average
Song: Average
Tactical: Average
Physical: Average
Mitigation:
Common: Good AncientDwarf: Fair
Fire: Fair Beleriand: Fair
Light: Average Westernesse: Average
Shadow: Fair Frost: Fair
Lightning: Fair

Level of Lore-master reporting: ( )  

Location

Urchír is the first boss encountered within the Sammath Gûl instance in Mirkwood.

Tactics

If Urchír says: "Can you handle the burn, [name]?", the adressed person should stick to the rest of the fellowship. This way an incoming heavy fire attack will be divided between all fellowship members. If the adressed person is too far away, he or she will die. Immediately after this attack you need to cure a wound.

If Urchír says: "Will you bring doom to your friends, [name]?", the adressed person should run away from the group as soon as possible. Shortly after this quote, he or she and those who are near will be stunned. A lore-master can cure the cursed person from the stun.

After a while, moving flames will appear. Don't stand on the rosters. Keep moving away from the flames, a bit like in the Forges instance of Moria (fourth boss).

Quotes

"Who dares call me forth?"

"Can you handle the burn, [name]?"

"Will you bring doom to your friends, [name]?"

Drops


Rare Drops
One-handed Club 3 (rare)-icon.pngSaelthail-icon.pngOne-handed Hammer 3 (rare)-icon.pngRing 4 (rare)-icon.png


Other Drops
Sealed Copper Setting of Morale-icon.png


Bosses of Sammath Gûl
UrchírAlagossírGorothúlDemafaer