Update 30.1.1 - Thursday July 15, 2021
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Previous patch: Update 30.1 - Wednesday June 30, 2021
Next patch: Update 30.1.2 - Wednesday July 21, 2021 |
Update 30.1.1 Release Notes
Here are the release notes for Update 30.1.1, releasing on Thursday, July 15th.
Items
- Scholars will automatically earn a recipe to convert Tattered Langflood Parchments to Tattered Minas Ithil Parchments.
- The following item Set Bonuses will not be active on a character level 106 or higher: First, Second, Third, and Fourth Class (Beorning's, Burglar's, etc.) Jewellery of Helm Hammerhand.
- Medium and Heavy Golden Benefactors Armour will no longer have Will as a stat. Will has been replaced by Might, Agility, or Fate, as appropriate.
Legendary Servers
- Difficulty quests are numbered so they will appear in the correct order on Berthadan's bestowal panel.
- The Difficulty VFX have been disabled for the time being as they were proving too intrusive during extended play, and were frequently getting stuck.
Quests and Adventure Areas
- The Fall of Khazad-dûm - Durin's Bane Encounter
- Picking up Liquid Gold will now also cause a debuff called Heavy Metal Poisoning that prevents you from picking up Liquid Gold again for 60 seconds. Fixed an issue where this debuff was invisible and lasted for 108 seconds.
- Mark of Challenge will no longer prevent you from picking up Liquid Gold.
- Reduced morale of Debris Piles.
- Tiers 1 - 5 of Liquid Gold now give increased Fire Mitigations
- Some Erupting Earth locations in Phase 5 have been moved closer together.
- Fixed an issue where one of the Erupting Earth locations in Phase 4 was not functioning correctly.
- Fixed an issue where Durin's Bane and Debris Piles could be hit twice with AOE attacks
- This was causing false reporting in the Combat Log of double damage and healing, and was eating up "slots" for attacks that have a limited number of targets.
UI
- Corrected a difficulty display issue in French for the Landscape Difficulty NPC UI.