Turn the Tables

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Turn the Tables-icon.png
Turn the Tables
  • 5.2m Range
  • Immediate
  • Melee Skill
  • When dazed, stunned, or knocked down: recover from impairing effects and inflict them upon your enemy instead.
  • ... Main-hand + bonus Damage
  • 5s Stun
  • Starts Fellowship Manoeuvre
  • Shake off Dazes, Stuns and Fellowship Manoeuvre Stuns. Recover from being Knocked Down but not from Dread and Full Immobilize.
  • Cost: [459 at Level 140] Power
  • Cooldown: 1m

General Information

Class: Guardian

Level: 20


Using this skill causes Vulnerable-icon.png Vulnerable to occur on an enemy target and initiates a Fellowship Manoeuvre. While the tooltip does not mention it, you also receive State Immunity-icon.png Temporary State Immunity for 10 seconds.


The trait Reversal in the Defender of the Free tree reduces the cooldown of this skill by 30s and increases the temporary state immunity by 20s.


The Guardian Word of Mastery tracery Turn the Tables Cooldown reduces the cooldown of this skill by up to 16.5 seconds.

Tactical Information

You cannot use this ability unless you are dazed, stunned, or knocked down and the target is in melee range. With the trait and tracery, you can make the temporary state immunity last longer than the cooldown of this skill, effectively reaching permanent state immunity.