The Mad Captain

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The Mad Captain
Level: 60
Instance: Dark Delvings

Type: Nemesis
Genus: Ancient Evil
Species: Nameless

Morale: 134,980
Power: 15,954
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Feeble
F.M. Immune: False
Stun/Mez Imm.: True
Root Immune: True
Resistances:
Cry: Fair
Song: Fair
Tactical: Fair
Physical: Remarkable
Mitigation:
Common: Remarkable AncientDwarf: Remarkable
Fire: Remarkable Beleriand: Superior
Light: Remarkable Westernesse: Remarkable
Shadow: Remarkable Frost: Remarkable
Lightning: Remarkable

Level of Lore-master reporting: ( 58 )  

Location

The Mad Captain has to be summoned inside the 6-man instance, the Dark Delvings by a Warden who is on the class quest below.

Note: He cannot be summoned after the quest has been handed in

Summoned by activating the foul altar in the middle of the room after the second boss Doom-speaker.

Abilities

He summons Unstable Darkling Nauseating Darkling & Pulsating Darkling throughout the encounter.

Quest Involvement

Deed Involvement