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- 2.5m Range
- Melee Skill
- Skill Type: Heal
- Finishing Skill
A finishing skill that applies a powerful heal-over-time effect to the Warden.
This skill is most powerful when you have used and in sequence.
- ...% of Main-hand + bonus Damage
Heals ... Morale initially.
- Heals ... Morale every 3 seconds for 6 seconds.
- Cost: ... Power
- Clears All Gambits
- Cooldown: 1s
This skill is a finisher in the Persevere Gambit Chain.