Item:Lore of the Blade
This book must be purchased from a Lore-master Trainer.
- Purchasing this book auto-consumes it to the respective class deed.
- While the deed suggests your character must travel to Rivendell and talk to someone, this is not required.
- Once the book is purchased, your character will occasionally loot a "missing page" which automatically updates the deed.
- Once the deed is completed your character receives one Class Trait Point.
Page Drop Locations
- The first four needed pages are available as loot drops when killing humanoids in Angmar, Eregion and Moria.
- The last four needed pages are available as loot drops when killing humanoids in the Misty Mountains, Forochel and Moria.
- Once acquired, the pages appear in your pending loot and must be manually consumed to progress the deed. As usual with quest/deed items you will keep receiving surplus pages until you consume the page.
Lore of the Blade seems to be a rather unusual tome for a Lore-master to express interest in. Rather than delving deeply into the hidden mysteries of mountains, or discussing at length the habits of wave and wind, it reads more like a rousing tale of adventure written to entertain hobbit-children. The pages of Lore of the Blade claim to follow the adventures of a brave young Lore-master who when confronted with deadly dangers is just as apt to fight her way through with flashing swordplay as to confound her opponents with the lore of the elements or the wisdom of long forgotten sages. Oddly, as you find yourself drawn into the stirring tale you begin to see the more subtle nuances of the story unfold through the eyes of its character, who displays an uncanny insight into the nature of the foes she faces, and an understanding of when the strength of arms applied at the correct moment may indeed be the least destructive course.
Unfortunately, some prior reader has handled this copy rather poorly and some of the pages are torn beyond repair. The author also proves to be a bit difficult to pin down, as he has chosen to identify himself solely by the runic letter 'G' inscribed on the binding.