- 40m Range
- Tactical Skill
- Channel Duration: 10s
Skill Type: Fire, Heal
- Use Power to heal Morale for both yourself and your companion.
Inner Flame tiers up a Fire damage buff as it channels, up to a cap.
Must have a companion summoned.
- +2% Fire-type Damage
- Duration: 15s
- Heals ... Morale every 1 second.
- On Use:
- Every 2 seconds:
+2% Fire-type Damage
- Cost: (Level × 1.5) Power
- Cost: ... Power Per Second
- Channeled Skill
- Cooldown: 1m
|Level||Power cost||Power cost per second|
The trait Inner Flame in the Keeper of Animals will increase the healing with 5% and the fire damage buff by 2% per rank.
The trait Feral in the Keeper of Animals tree increases the healing of this skill by 15% when the Spirit of Nature is summoned (Feral - Spirit).
The trait Mending Lore in the Ancient Master tree increases the healing of this skill by up to 25%.
Equipping five or more pieces of The Beast-keeper's Armour reduces the cooldown of this skill by 30s.
This skill has two functions: healing and bestowing a damage buff.
Inner Flame will heal both yourself and your pet. Note that it is a channeled skill, which will be interrupted if you get hit by enemies. If you are in combat while using this skill, it can be a good idea to root or daze your enemy, so you have the optimal time available to heal yourself up.
On top of this, the skill bestows a fire damage buff upon yourself. If you won't be needing the heal in the coming minute, you can use Inner Flame primarily to get the buff. Just break off the channel at the start, or you'll lose DPS instead.
Note that Inner Flame can only be used when you have a pet summoned.