Improved Sign of the Wild: Rage

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Improved Sign of the Wild Rage-icon.png
Improved Sign of the Wild: Rage
  • 40m Range
  • This sign asks your animal friend to go into a rage, attacking faster, dealing more damage and making itself look as threatening as possible. You cannot have more than one Sign of the Wild active on your companion at a time without the trait 'Master of Beasts'.
  • +10% Perceived Threat
  • -5% Attack Duration
  • +10% Damage
  • Duration: 10m
  • Cost: ... Power
  • Cooldown: 30s


Level Power cost
72 99
73 102
74 106
75 108

General Information

Class: Lore-master

Level: 72

Training Price: 518 Silver 40 Copper 

Training this skill replaced Sign of the Wild: Rage.


The trait Master of Beasts allowed you to have both Signs of the Wild active at the same time and enhanced these skills by making them remove up to three poison, wound, fear and disease debuffs with the maximum strength of five levels above your own from your pet.
The trait set bonus for the Keeper of Animals (3) enhanced this effect by adding another -5% attack duration.
The trait set bonus for the Keeper of Animals (4) enhanced this effect by adding another -5% attack duration, as well as extending the duration by ten minutes.


Using this skill caused Improved Sign of the Wild: Rage to occur on your pet.

Tactical Information

This skill did the same as Sign of the Wild: Rage, but made your pet deal 10% more damage in addition, thus increasing its DPS even more.

Sign of the Wild skills could be used out of combat and applied a buff to your pet. You could only have one active at a time, unless you had the Master of Beasts trait equipped. Sign of the Wild: Rage was a good choice if you wanted your pet's DPS to increase, or if you wanted it to tank for you. If you wanted the latter, it was especially useful to have a legendary book equipped with the legacy when using the skill. The pet's perceived threat could then increase to a total of 25%. Swapping to another book would not alter the already applied buff.

"ruyth" or "rûth"


The animation of Sign of the Wild: Rage showed the word ruyth, written in Tengwar. This was a small mistake of the creators of this game: if the anna rune would've been replaced by a long carrier it would have shown rûth, which can be translated as 'rage'.

The icon of this skill may have been inspired by Terry Gilliam and Terry Jones' movie Monty Python and the Holy Grail (1974), in which a group of knights encounters a killer rabbit [1]. Also, there is a rumour that a white rabbit may be found in a cave in Enedwaith, released with the same update as this skill was added to the game.