Ferocious Strikes

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Non-Dual Wielding

Ferocious Strikes-icon.png
 Ferocious Strikes
  • 3.5m Range
  • Melee Skill
  • Skill Type: Harmful, Strike
  • Makes three deadly attacks.

    This attack can only be evaded; it will never miss, be parried by or blocked by an on level opponent.
  • 3 Attacks:
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • Cost: 5% of base Power
  • Requires at least 5 Fervour
  • Removes 4 from Fervour
  • Cooldown: 14s

Dual Wielding

Ferocious Strikes-icon.png
 Ferocious Strikes
  • 3.5m Range
  • Melee Skill
  • Skill Type: Harmful, Strike
  • Makes three deadly attacks.

    This attack can only be evaded; it will never miss, be parried by or blocked by an on level opponent.
  • 3 Attacks:
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • (100 + Melee Offence)% of Off-hand + bonus Damage
  • Cost: 5% of base Power
  • Requires at least 5 Fervour
  • Removes 4 from Fervour
  • Cooldown: 14s

General Information

Class: Champion

Trait tree: The Berserker

Rank needed: 15 (trait Ferocious Strikes)

Trait Information

The trait Vicious Strikes in The Berserker trait tree increases the critical chance of this skill by up to 10%.
The trait Deadly Strikes in the Berserker trait tree increases the critical multiplier of this skill by up to 25%.
The trait Strong Armed Swings in the Berserker trait tree increases the damage of this skill by up to 10%.
The trait Deep Strikes in the Berserker trait tree applies a bleed to the target when this skill crits.
The set bonus Renewing Strikes in the Berserker trait tree adds a 15% chance for this skill to restore 3% of your max Morale.