Jump to navigation Jump to search
- 2.5m Range
- Melee Skill
- Dazes enemies with a pair of melee attacks while dual-wielding.
Mounted Combat Enemies: Daze replaced with a debuff that reduces damage against dismounted players
- 2 Attacks:
- ... Common (Off-hand) Damage
- ... Common (Main-hand) Damage
- 5s Daze
- 100% break chance on damage after 1s
- Cost: ... Power
- Adds 3 to Focus
- Cooldown: 20s
The Hunter needs to wield two weapons in order to execute this skill.
Using this skill inflicts the effect Dazed on the target.