These stats are for Tier 1,
click 
here for Tier 2.
Advanced Stats
 Alignment: ( Evil ) 
| Combat Effectiveness:
 |  
| Finesse:
 | 
 Fair
 |  
| F.M. Immune:
 | 
 True
 |  
| Stun/Mez Imm.:
 | 
 True
 |  
| Root Immune:
 | 
 True
 |   
 | 
 | 
| Resistances:
 |  
| Cry:
 | 
 Superior
 |  
| Song:
 | 
 Remarkable
 |  
| Tactical:
 | 
 Superior
 |  
| Physical:
 | 
 Remarkable
 |   
 | 
| Mitigation:
 | 
| Common:
 | 
 Remarkable
 | 
AncientDwarf:
 | 
 Remarkable
 | 
| Fire:
 | 
 Remarkable
 | 
Beleriand:
 | 
 Remarkable
 | 
| Light:
 | 
 Remarkable
 | 
Westernesse:
 | 
 Remarkable
 | 
| Shadow:
 | 
 Remarkable
 | 
Frost:
 | 
 Remarkable
 | 
| Lightning:
 | 
 Remarkable
 | 
 Level of Lore-master reporting: ( 65 ) 
  
   
These stats are for Tier 2,
click 
here for Tier 1.
Advanced Stats
 Alignment: ( Evil ) 
| Combat Effectiveness:
 |  
| Finesse:
 | 
 Good
 |  
| F.M. Immune:
 | 
 True
 |  
| Stun/Mez Imm.:
 | 
 True
 |  
| Root Immune:
 | 
 True
 |   
 | 
 | 
| Resistances:
 |  
| Cry:
 | 
 Remarkable
 |  
| Song:
 | 
 Remarkable
 |  
| Tactical:
 | 
 Remarkable
 |  
| Physical:
 | 
 Remarkable
 |   
 | 
| Mitigation:
 | 
| Common:
 | 
 Incredible
 | 
AncientDwarf:
 | 
 Remarkable
 | 
| Fire:
 | 
 Remarkable
 | 
Beleriand:
 | 
 Remarkable
 | 
| Light:
 | 
 Remarkable
 | 
Westernesse:
 | 
 Remarkable
 | 
| Shadow:
 | 
 Remarkable
 | 
Frost:
 | 
 Remarkable
 | 
| Lightning:
 | 
 Remarkable
 | 
 Level of Lore-master reporting: ( 65 ) 
  
   
Location
Armoured Flame-sword can be found during the Barad Guldur raid in Mirkwood.
Abilities
 Fellowship Skill Immunity 
 Fiery Soul 
 Traumatic Wound 
 Vile Haste 
 Difficulty Tier II On Tier 2
Tactics
Flame-armours in Barad Guldur have the Corruption Vile Haste, which reduces Attack Duration and Skill Inductions by 10% and reapplies itself every 6-7 seconds. The Corruption can be applied multiple times and stacks with itself, so it's best to remove it.
They do Common damage with their standard attacks but have Fire-based special attacks, including an Inferno attack which deals heavy fire damage and places fire on the floor that deals Damage over Time to any standing in it; and Fire Nova, which deals distributed Fire damage. They explode for Area of Effect fire damage upon defeat.
Sword-wielding Armours have a Cleave special attack which does distributed damage, and a Traumatic Blow special attack which inflicts Traumatic Wound.