Thunder In The Hall

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Thunder In The Hall
  • Immediate
  • All area attacks do increased damage and their Fervour pip cost and Recovery Time reduced to 0.
  • +25% Area of Effect Skill Damage
  • Area Effect damage skills cost 0 Fervour pips
  • Area Effect damage skills have 0 Recovery Time
  • Duration: 10s
  • Cost: 96 Power
  • Cost: 5 Fervour
  • Cooldown: 2m

General Information

This is a skill of the player-controlled Captain Ori in the Session Play We Cannot Get Out.

Effects

Using this skill increases AoE skill damage, reduces AoE skill Fervour cost to 0, and reduces AoE skill Recovery Time to 0.