Talk:Hunter Deeds

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Revising Deeds:

Shouldn't they be organized by level as well as by trait set? I think it would be much easier to see. -- Candlelight (talk)

Ordering the deeds by the level at which they can be started is interesting while you are leveling up, in that it tells you when you can start working on a trait. At those earlier levels, though, you also have fewer skills to use.
At the later stages of the game, you will have more traits than you can slot. And, you may have more skills that you can conveniently use. Then, you may want to choose to work on traits based on the trait set bonuses you gain from slotting multiple traits in a set. Some of the legendary traits require you to slot 5 traits from a line to enable them. Then, you may want to work on traits that help with the set bonuses.
Given the large counts, and daily limits, many of these traits must be worked on for a long time, over a span of many levels. The level at which you can start working on the deeds does not matter so much then. RingTailCat (talk) 07:18, 3 May 2012 (EDT)
But...right now the order seems just random (superficially at least). The blocks are neither ordered by level nor alphabetically, which is the two immediate orderings that come to mind. Since the blocks are quite small it does not matter much which order is used, as long as there is some kind of order that makes sense, and perhaps is explained if it is not obvious at a glance.
Furthermore, the tables are not aligned by columns and size, making the page look somewhat sloppier than it is. Fixing it somewhat but am off for work. -- Zimoon 03:26, 4 May 2012 (EDT)
The order of the headings is the order of the Line tabs on the Traits Class tab. The order of the rows is the order of the rewarded class traits on each of the Line tabs, taken from left to right across the block of traits and then down. The page contains 3 tables, each of which have their column widths auto-adjusted, as is normal with independent HTML tables. RingTailCat (talk) 03:44, 4 May 2012 (EDT)
Thanks RTC! I could have looked this up, but this morning (my time-zone) I thought my job was more important ;)
I assume Candlelight meant the order of the rows within each separate table, and I am prepared to agree with him that either alphabetical order or by level is the immediate expectation, not the in-game order which nobody knows what order that is. In the end of the day, our visitors do not browse our pages for the order of rows but for the content, and we want to provide best possible access to it, right? As with much other stuff at this wiki we concentrate on content, not providing an exact copy of the in-game look or order. I'd vote for "by level" in this case.
-- Zimoon 09:20, 4 May 2012 (EDT)
Looks like the formatting hasn't changed much since I threw this page together way back when I started here, heh. Deeds on other such "compilation" pages are usually listed more in order (see, for example, Angmar Deeds). The relationship between deeds being in the order of the appearance of their associated traits on a character's trait panel is probably a tenuous scheme at best for structuring this page. If someone's looking for information on the trait sets, they'd probably end up on The Huntsman, The Trapper of Foes, or The Bowmaster, not here.

That said, should we want to keep the tables, we can easily make them sortable by level and alphabetically. I'm not sure having three separate tables is justified, since - again, and as Candlelight points out - you don't usually care which trait set a deed advances; you want to know when you can do it and what it's going to get you. RTC makes a valid argument about wanting to know which deeds correspond to which trait, but I contend again that later-game players are probably going to either a) already have the deed in their log and be more concerned with coming here to check the daily limit (already knowing the deed's name) or b) be navigating specifically to a trait's page (most of which, unfortunately, don't yet list how to acquire them, if I remember correctly).

All this to say, basically, it's my fault it looks this way, and I'm okay with changing it. :-P Sethladan 11:34, 4 May 2012 (EDT)

Maybe we could redirect this page to Hunter Traits, which has the same information but looks much nicer? If there's anything on this page that's not on the traits one, it could be copied over. Amphoras (talkTalk to me!) 12:22, 4 May 2012 (EDT)
Just had a quick look at other classes. About half of them only have the Traits page, and no Deed page. It would make sense to keep it consistent across them all rather than random as it seems just now. Amphoras (talkTalk to me!) 12:25, 4 May 2012 (EDT)
Yeah, it was mostly that way (just condensing everything onto Traits) when I came here. I can definitely see that argument there, since a separate deed page for each class doesn't add all that much. There are, however, pages for all sorts of other deed categories (see the navbox). If consistency is the main goal, then shouldn't there be ones for the class deeds, too? Sethladan 16:40, 4 May 2012 (EDT)
One solution could be to simply redirect the page to the traits page. Just an idea though, might not be the best way. -- Candlelight (talk)
I'm coming late to this discussion, I see. Although many of the classes are just linked to the Traits page, I've been hoping to add in the rest of the Deeds pages for the ones that don't have it. The Traits pages do present most of the information well, but it is not at all easy to see which deeds open at which levels. That's what I would come to the Deeds page for - and in fact I just did this today, when my Minstrel got to level 30 and opened a few new deeds, but I knew there were some that I hadn't found yet, with skills I hadn't been using regularly. That's why I think it's useful to have a list organized by level. I guess if the tables on the Traits pages were made sortable it would accomplish the same goal, but it wouldn't look very nice. (In my opinion.)
The obvious disadvantage is that it's another set of pages that has to be maintained, and just looking quickly I can see that all of the current class deed pages are at various stages of obsolete-ness. If we decide to keep these pages, it'll be important to remember to check them too, every time a class gets an update. -- Elinnea (talk) 13:21, 5 May 2012 (EDT)

Helm's Deep Updates

Also, I'm pretty sure that Triple Traps are no longer part of the game.Gwilliwen (talk) 15:21, 18 December 2013 (UTC)

I loved the organization of this and linked pages so much that I've used it for the Rune-keeper deeds. I plan to grab it for a couple of other classes that I have some knowledge about, too. One thing though--instead of including the entire obsolete stuff, why not just put a link to it? I think it is confusing to see all of the old stuff on the current page. You can look at the Rune-keeper Deeds to see how I handled it there. Feel free to make improvements to that page if you've got a better idea.Gwilliwen (talk) 15:15, 18 December 2013 (UTC)

This page (and topic in general) is very much a work in progress. We are looking for "new ideas" for the presentation of Trait Trees. At present, Guardian Traits "is winning!"
In general, we have been putting the "new HD" material at the top of a page and simply shoving the "old" stuff down until it can be determined that none of it can be reused.
Wm Magill - Valamar - OTG/OTC - talk 18:52, 18 December 2013 (UTC)

Deed levels ??

Levels for Sturdy Trap is below 30, not sure, but I am doing it at 23. As far as I can tell all the Class deeds up to Tier 4 are doable at level 23. --Marancil (talk) 09:36, 9 May 2017 (UTC)
Level for Swift and Sharp, the same, done at 23. --Marancil (talk) 09:38, 9 May 2017 (UTC)
Poison what Poison, is not part of a Deed Point "cluster", gives no Trait point, and is doable at 23. A standalone Deed. --Marancil (talk) 09:42, 9 May 2017 (UTC)
How does level scaling affect doing these deeds in Ettenmoors?

Deed levels have changed over time, and in general, they have been available at 5 levels lower than what is listed - but that listing is only guess work in almost all cases.
Many Class specifc Deeds (especially those leading to trait points) are triggered by the start or completion of other deeds!
Feel free to update the actual page with your information. All of the data on the WIKI comes from player experiences. Both Turbine and SSG make many changes to things as time goes on which rarely make it into the Release Notes, snd since the WIKI is not privy to any inside, i.e. official, knowledge, things which have changed are frequently missed -- unless players such as yourself make the updates.
Wm Magill - Valamar - OTG/OTC - talk 12:42, 12 May 2017 (UTC)