Quest:Instance: The Wild Hunt -- Gwenaewen's Spirit

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Instance: The Wild Hunt: Gwenaewen's Spirit
Level 65
Type Solo only
Starts with Mystic Pool
Starts at Mournshaws
Start Region Enedwaith
Map Ref [69.4S, 23.0W]
Ends with Ancient Spirit
Ends at Mournshaws
End Region Enedwaith
Map Ref [69.4S, 23.0W]
Quest Group Enedwaith
Quest Text

Bestowal Dialog

"A great power of old lies hidden within the Mournshaws of Enedwaith, and spirits that once wandered the ancient world now roam these woods. Only by confronting these spirits will favor be garnered in the court of the Huntsman."

Background

Gwenaewen has bidden you challenge an ancient spirit of winds in the Wild Hunt that the Huntsman has set before you.

Objective 1

Approach the falcon-spirit and prove your quickness in challenge against it.

Ancient Spirit: 'Time is always of the essence, for ever is the world changing about us - it will not wait for us to catch up.
'Upon this hill are five points arranged as a star, and between them we shall race. Can you match my pace little <race>?
'Come then, and let the challenge begin!'

Objective 2

  • Race to the first lith
  • [FAIL IF] Keep up with the Ancient Spirit!

You must keep pace with Gwenaewen's spirit!

Ancient Spirit says, "Come <name>! Let us feel the rush of the wind!"
You have reached the first lith

Objective 3

  • Race to the second lith
  • [FAIL IF] Keep up with the Ancient Spirit!

You must keep pace with Gwenaewen's spirit!

You have reached the second lith

Objective 4

  • Race to the third lith
  • [FAIL IF] Keep up with the Ancient Spirit!

You must keep pace with Gwenaewen's spirit!

You have reached the third lith

Objective 5

  • Race to the fourth lith
  • [FAIL IF] Keep up with the Ancient Spirit!

You must keep pace with Gwenaewen's spirit!

You have reached the fourth lith

Objective 6

  • Race to the mystic pool
  • [FAIL IF] Keep up with the Ancient Spirit!

You must keep pace with Gwenaewen's spirit!

You have reached the mystic pool

Objective 7

  • Speak with the Ancient Spirit

After speaking with the Falcon-spirit, you must drink from the strange pool to escape from this eerie realm of spirits.

Ancient Spirit: 'You have run swiftly <name>, and have proven your worth - but linger upon my words no longer!
'Those who dally here may never awaken in mortal realms.'
Mystic Pool: As you lean down and drink from the pool, strange visions dance before your eyes, and the off mist that had fallen upon the forest begins to lift.