Ferocious Strikes
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Non-Dual Wielding
Ferocious Strikes
- 3.5m Range
- Melee Skill
- Skill Type: Harmful, Strike
- Makes three deadly attacks.
This attack can only be evaded; it will never miss, be parried by or blocked by an on level opponent. - 3 Attacks:
- (100 + Melee Offence)% of Main-hand + bonus Damage
- (100 + Melee Offence)% of Main-hand + bonus Damage
- (100 + Melee Offence)% of Main-hand + bonus Damage
- Cost: 5% of base Power
- Requires at least 5 Fervour
- Removes 4 from Fervour
- Cooldown: 14s
Dual Wielding
Ferocious Strikes
- 3.5m Range
- Melee Skill
- Skill Type: Harmful, Strike
- Makes three deadly attacks.
This attack can only be evaded; it will never miss, be parried by or blocked by an on level opponent. - 3 Attacks:
- (100 + Melee Offence)% of Main-hand + bonus Damage
- (100 + Melee Offence)% of Main-hand + bonus Damage
- (100 + Melee Offence)% of Off-hand + bonus Damage
- Cost: 5% of base Power
- Requires at least 5 Fervour
- Removes 4 from Fervour
- Cooldown: 14s
General Information
Class: Champion
Trait tree: The Berserker
Rank needed: 15 (trait Ferocious Strikes)
Trait Information
The trait Vicious Strikes in the Berserker trait tree increases the critical chance of this skill by up to 10%.
The trait Deadly Strikes in the Berserker trait tree increases the critical multiplier of this skill by up to 25%.
The trait Strong Armed Swings in the Berserker trait tree increases the damage of this skill by up to 10%.
The trait Deep Strikes in the Berserker trait tree applies a bleed to the target when this skill crits.
The set bonus Renewing Strikes in the Berserker trait tree adds a 15% chance for this skill to restore 3% of your max Morale.