Champion Skills

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Burglar-icon.png Captain-icon.png Champion-icon.png Guardian-icon.png Hunter-icon.png Lore-master-icon.png Minstrel-icon.png Rune-keeper-icon.png Warden-icon.png
Classes Bu Ca Ch Gu Hu Lm Mi Rk Wd
Skills Bu Ca Ch Gu Hu Lm Mi Rk Wd
Traits Bu Ca Ch Gu Hu Lm Mi Rk Wd
Deeds Bu Ca Ch Gu Hu Lm Mi Rk Wd

Active Skills

Each Specialization has additional skills available through assigning Class Trait Points. Each Specialization also grants some abilities exclusive to that specialization (not available for purchase).

See:

Champion Trait Trees.jpgThe Deadly Storm
The BerserkerThe Martial Champion

Building the Fervour

Ability Category Level Recovery Time Range Description
Swift Strike-icon.png Swift Strike Melee 1 3.2s 2.5m Melee attack, adds 1 Fervour pip.
Wild Attack-icon.png Wild Attack Melee 6 1.8s 2.5m Powerful melee attack, adds 1 Fervour pip.
Merciful Strike-icon.png Merciful Strike Melee 24 30s 2.5m Powerful melee attack, can only be used on targets with 20% or less health, adds 2 Fervour pips, Fast.

Champion's Artistry

Ability Category Level Recovery Time Range Description
Blood Rage-icon.png Blood Rage Buff 20 1m n/a Breaks crowd controll effects
Sprint-icon.png Sprint Buff 26 5m n/a Increased run speed. Ignores slowing effects.
Boast-icon.png Boast Misc. 36 2m 30s 10m Players within 10 meters perform the "cheer" animation.
True Heroics-icon.png True Heroics Misc. 64 5m 15m Reduces Champion's Power and increases fellowship members' Power on defeat response.

Common Skills

Ability Category Level Recovery Time Range Description
Let Fly-icon.png Let Fly Ranged (<=16) 9s 30m Basic ranged attack, has an induction.

Engage the Tide

Ability Category Level Recovery Time Range Description
Blade Wall-icon.png Blade Wall AoE 1 4.2s 5m Moderate damage frontal AoE.
Horn of Gondor-icon.png Horn of Gondor AoE+Debuff 32 20s 5m Moderate damage full AoE with stun effect.

Mounted Skills

Ability Category Level Recovery Time Description
Discipline Rohirrim-icon.png Discipline: Rohirrim 75 1s Increases incoming healing and War-steed armour
Discipline Red Dawn-icon.png Discipline: Red Dawn 75 1s Increases damage and critical damage
Discipline Riddermark-icon.png Discipline: Riddermark 75 1s Increases damage and War-steed agility and morale
Destabilizing Strike-icon.png Destabilizing Strike 75 24s Powerful melee attack plus movement-controlling effect on the target.
Horn Blast-icon.png Horn Blast 75 16s Ranged AoE attack, deals Light damage and debuffs enemies.
Mounted Strike-icon.png Mounted Strike 75 3s Melee attack, reduces cooldown of Recuperate. Adds 1 to Fervour.
Recuperate-icon.png Recuperate 75 1m Restore morale and power to self and the war-steed, plus a self-buff.
Sundering Blow (Champion)-icon.png Sundering Blow 75 10s Melee attack, with extra discipline-dependent effects on a critical hit. Adds 1 to Fervour.
Swift Cut-icon.png Swift Cut 75 12s Melee attack with a bleed. Extra effects depending on the active discipline. Adds 1 to Fervour.

Never Falter

Ability Category Level Recovery Time Range Description
Bracing Attack-icon.png Bracing Attack Melee 14 (<=16) 30s 2.5m Restores some Morale on successful hit.
Sudden Defence-icon.png Sudden Defence Buff (spec) 3m n/a Removes all Fervour to apply a damage-preventing bubble.
Champion's Challenge-icon.png Champion's Challenge Threat (<=16) 30s 30m Forces target to attack the Champion for a short time.
Fight On-icon.png Fight On Buff+Debuff 22 5m 3m Drains Power from all targets and gives it to the Champion. Temporary melee damage increase, reduced Power regeneration in combat on expiration.
Fear Nothing -icon.png Fear Nothing! Melee 46 5m n/a Removes up to 3 Fear effects with maximum strength of [Level + 5].

Toe to Toe

Ability Category Level Recovery Time Range Description
Savage Strikes-icon.png Savage Strikes Melee 2 4.2s 2.5m Powerful double-strike attack. Followed by off-hand swipe while dual-wielding.
Brutal Strikes-icon.png Brutal Strikes Melee 6 4.2s 2.5m Powerful triple-strike attack.
Devastating Strike (Champion)-icon.png Devastating Strike Melee (spec) 12s 2.5m Attack that increases target's miss chance.
Remorseless Strike-icon.png Remorseless Strike Melee (spec) 1.8s 2.5m Similar to Relentless Strike, but does massive damage on critical hits.
Clobber-icon.png Clobber Melee 30 5s 2.5 Swift moderate damage attack. Interrupts the target immediately.
Hamstring-icon.png Hamstring Melee+Debuff 34 4.2s 2.5 Moderate damage with slowing effect on target.
Feral Strikes-icon.png Feral Strikes Melee 50 4.2s 2.5m A double attack hard to parry or evade. Each hit has a chance to remove a Corruption from the target.

Legendary Skills

Ability Category Level Recovery Time Range Description
Continuous Blood Rage-icon.png Continuous Blood Rage  Buff 58 1s n/a Toggle skill that greatly increases damage and reduces incoming healing, grants immunity to stuns and other combat states. Costs morale over time.

Passive Skills

Armour Proficiencies

Weapon Category Level Description
Light Armour-icon.png Light Armour 1
Medium Armour-icon.png Medium Armour 1
Heavy Armour-icon.png Heavy Armour 1

Base Passive Skills

For details see Dwarf, Elf, or Man

Instrument Proficiencies

Name Level Cost Description
Specialized Equipment-icon.png Specialized Equipment 1 Free Allows the use of Specialized Equipment
Clarinet Use-icon.png Clarinet Use 1 Free Allows the use of Clarinets
Horn Use-icon.png Horn Use 1 Free Allows the use of Horns
Lute Use-icon.png Lute Use 1 Free Allows the use of Lutes

Weapon Proficiencies

Weapon Category Level Description
Daggers-icon.png Daggers 1H 1 Chance to land critical hit
Dual Wielding-icon.png Dual Wielding 1
One-handed Axes-icon.png One-handed Axes 1H 1 Reduces Enemy's Armour but with increased chance to miss
One-handed Clubs-icon.png One-handed Clubs 1H 1 Chance to Stun
One-handed Hammers-icon.png One-handed Hammers 1H 1 Chance to Stun
One-handed Maces-icon.png One-handed Maces 1H 1 Chance to Stun
One-handed Swords-icon.png One-handed Swords 1H 1 Increases to-hit chance
Spear-icon.png Spear MHO 10 Chance to Wound causing damage over time
Two-handed Axes-icon.png Two-handed Axes 2H 10 Reduces Enemy's Armour but with increased chance to miss
Two-handed Hammers-icon.png Two-handed Hammers 2H 10 Chance to Stun
Two-handed Swords-icon.png Two-handed Swords 2H 10 Increases to-hit chance
Bows-icon.png Bows 1
Crossbows-icon.png Crossbows 1