Quest:Mission: The Nenglor

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Mission: The Nenglor
Level Scaling
Type Solo
Repeatable Daily
Starts with Falnavar
Starts at Barandalf
Start Region Evendim
Map Ref [16.3S, 60.6W]
Quest Group Mission
Quest Chain The Tale of the Shipwrecked Mariners
Quest Text

Bestowal Dialogue

Far beyond familiar shores, at the tip of Andrast, the Mariner's ship, The Nenglor, traps the Corsair captain on the shore.

Background

The crew of Nenglor encounters Yarikh ashore again, and this time prepares an assault to end the Corsair's time on the sea for good.

Twist: None

Objective 1

We made our way to shore in the cover of darkness. The Corsairs were unaware of our approach....

The Captain: 'No alarm. No warning. No soul watching over their only means of escape to their ship. We shall not make the same mistake as we did before.
'Leave their boats. The prize is the captain of these curs and him alone.
'Move swift into their camp, free the prisoners that they have captured and put an end to them.
'Go, swiftly.'

Objective 2

  • Free the prisoners

Down the shoreline toward the flickering camp-fires and torches we moved. In the night, the shadows danced around the tents. Captives held outside the tents and nary a defender could be seen. It was an ambush....

Prisoner freed
They left me here to die. Thank you. Thank you!
I do not know where they have all gone, but thank you for saving me.
Thank you! Our captors left us with these ruffians.
They left us. I do not know where they have gone.
They were setting sail. Captain Yarikh and his crew said something about the Nenglor.
They saw you arrive. They are going for your ship!

Objective 3

  • Return to the captain where you landed

As the battle fell quiet, a scream came from where we placed our launch; followed by the sound of fire on the sea and the screams of men and women going into the deep....

The Captain: 'What have I done?
'I have failed them all. I have lost my ship. I have lost it all....'