Warding Knowledge
Warding Knowledge
- Induction: 2s
- Creates a circle in which enemies are vulnerable to tactical damage and more likely to miss.
- +2% Miss Chance
+10% Incoming Tactical Damage - Duration: 40s
- Cost: (Level × 2) Power
- Cooldown: 1m
General Information
Class: Lore-master
Unlocked by the set bonus Warding Lore (1) in the Ancient Master tree.
Effects
Using this skill creates a Warding Lore hotspot that affects enemies of the appropriate genera within it.
Tactical Information
Warding Knowledge creates a "hotspot" in the form of a circle on the floor, that affects all enemies within it, increasing their miss chance and their incoming tactical damage.