Warding Knowledge

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Warding Knowledge
  • Induction: 2s
  • Creates a circle in which enemies are vulnerable to tactical damage and more likely to miss.
  • +2% Miss Chance
    +10% Incoming Tactical Damage
  • Duration: 40s
  • Cost: (Level × 2) Power
  • Cooldown: 1m

General Information

Class: Lore-master

Unlocked by the set bonus Warding Lore (1) in the Ancient Master tree.

Effects

Using this skill creates a Warding Lore hotspot that affects enemies of the appropriate genera within it.

Tactical Information

Warding Knowledge creates a "hotspot" in the form of a circle on the floor, that affects all enemies within it, increasing their miss chance and their incoming tactical damage.