Tramug (Nud-melek)

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This page is about the Uruk in the Sixteenth Hall. For the goblin in Angmar, see Tramug (Angmar)
Tramug
The Shunned
Level: 60
Instance: The Sixteenth Hall

Type: Nemesis
Genus: Orc-kind
Species: Uruk

Morale: 102,521
Power: 10,636
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Feeble
F.M. Immune: False
Stun/Mez Imm.: True
Root Immune: True
Resistances:
Cry: Fair
Song: Fair
Tactical: Fair
Physical: Fair
Mitigation:
Common: Remarkable AncientDwarf: Remarkable
Fire: Good Beleriand: Remarkable
Light: Remarkable Westernesse: Remarkable
Shadow: Remarkable Frost: Remarkable
Lightning: Remarkable

Level of Lore-master reporting: ( 58 )  

Location

Tramug is the first boss of the Sixteenth Hall, a 6-man instance in Moria. [11.1S, 101.0W]

Abilities

 Burning Innards
 Chilled
 Greater Diseased Frailty
 Knocked Out
 Primary Weapon: Disarmed
 Silenced
 Stunned

Tactics

Advised: Carry disease potions or take a Lore-master.

Tramug has two Moria Servant adds. He stands in a room full of Orcs, though.

You will have to clear the room of mobs first: fight in the hallway and pull small groups. Now you should attack Tramug and his two Moria Servants. Since the servants continually heal Tramug, they need to be killed as soon as possible, while the main tank keeps Tramug busy with kiting. After the servants are killed the tank can stop kiting and the whole group can concentrate on Tramug. Once in a while Tramug will start coughing and yellow slime will spat in a circle around him. Just run away a few meters to avoid the stuff and fight further somewhere else in the room. Walking into the (soon numerous) yellow circles will give you a removable disease debuff.

Deed Involvement

Drops


Incomparable

Rare

Other

Lore

This hideous Orc-foe is almost pitiable in his sickened state, but his illness lends him a terrible strength and malicious power of will.

Quotes

"Share in my pain!"
"I'll skewer you like a boar!"
"My death changes nothing!"