Tinnudir (Keep)
Tinnudir (Keep) | |
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Region: | Evendim |
Area: | Parth Aduial |
Location: | [12.2S, 68.0W] |
Location
Tinnudir (Keep) is a settlement located within the area of Parth Aduial in Evendim. [12.2S, 68.0W]
This is a complementary camp to Tinnudir; on the Evendim map there are two markers for Tinnudir, this is the western marker. Here is also the Tinnudir Keep that provides yet more quests and NPCs. Altogether this location with the impressive building depicts an era when the Númenóreans dwelt around Lake Nenuial (Lake Evendim); thus representatives for The Wardens of Annúminas are found here.
This camp provides a good crafting area with all common services, Reflecting Pool, a Warden Trainer, quest givers, and more.
Notice: This page is about a smaller section of this island, see Tinnudir for details about the main Ranger camp, and see Tinnudir Keep for details about the dungeon.
Services
The following services can be found within the settlement of [name of settlement]:
Crafting
Crafting facilities are concentrated at one small area. [12.0S, 67.8W]
Quests
- [32] The Treasure Hunt
- [33] The Burning Island
- [35] Tomb-raiders' Sashes -- Introduction
- [35] Warden's Sceptre -- Introduction - Weaponsmith
- Sage of Eriador quests:
Involving
- [33] The Terrible Secret of the Salamanders
- [35] The Wardens of Annúminas
- [36] An Old Trove
- [36] Glorfindel's Company
- [38] There and Back Again
NPCs
Mobs
The following creatures are found within this area:
Lore
- It is not far-fetched to think that Galadriel and Celeborn have visited this location at some time during the first quarter of the Second Age:
- "(Galadriel) crossed Ered Lindon with Celeborn and came into Eriador. When they entered that region there were many Noldor in their following, together with Grey-elves and Green-elves; and for a while they dwelt in the country about Lake Nenuial (Evendim, north of the Shire)." — The Book of Unfinished Tales
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