The Fallen Kings
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The Fallen Kings | |
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Level: | 121 - 150 |
Size: | Fellowship |
Cluster: | Minas Morgul |
Region: | Mordor Besieged |
Area: | Mordor Besieged |
Location
- This instance is part of the Minas Morgul Instance Cluster.
The Fallen Kings
"It is said that the nine Nazgûl would assemble, in those days of battle, to best their greatest adversaries and to strike relentless fear into those who dared face them in combat."
Difficulty Level
- This is a scaled instance, designed for a Fellowship (6 players) level 121 and up.
- It is available in the Instance Finder after completing the deed The Nine.
- Estimated completion time is between <x - y> minutes.
Quests
Deeds
Known Deeds for this instance (usually bestowed upon first entrance) include:
Creatures
These mobs are encountered within The Fallen Kings : The Witch-king of Angmar
The Cursed Rider
The Black Blade of Lebennin
The Gloom of Nurn
The Woe of Khand
The Grim Southron
The Bane of Rhûn
The Forsaken Reaver
The High Sorcerer of Harad
- Click [+] to expand a list of creatures.
Instance Overview
- First Boss: a random set of 2 Nazgûl.
- Second Boss:a random set of 2 Nazgûl
- Third Boss: a random set of 2 Nazgûl
- Final Boss: The Witch King
Walk-through and Tactics
< Basic walk-through commentary>
- Tier 1
- Tier 2
- Tier 3
Tips
For the first wave, mainly focus on killing one, then the next, but remember to have someone periodically wipe corrupts off the non-focus, otherwise it could get bad. Also remember that if you are near the staircase, the Nazgûl can sometimes put a fear on you to make you run to the doors and reset the fight. If you get a purple eye, leave the group when it drops, then run out of the puddle it drops fast, because they hurt. Classes w/ rezzes, when bringing up defeated members, do Tank-> Healers-> DPS-> Debuffers, failure to bring up the right class will probably result in a spiral that ends with a wipe. For the final boss, when The Witch King comes onto the field, he hits everyone for a huge amount of damage that generally only heavies can survive, so have them in the front to soak it up. He also has an induction attack called 'cleave' that sometimes doesn't show a bar, so when he pauses and holds up his sword, get out of the way, as it sometimes can kill a tank.
Rewards
<organized lists of loot by tier, level or chest> {{< Lootbox > | |Item:reward name 1 |Item:reward name 2 |Item:reward name 3 }}
Map
Template:Minas Morgul Instance Cluster
Settlements, Areas and Landmarks of Mordor Besieged
| ||
---|---|---|
Areas: | Arandor • Emyn Duir • Parth Daenath | |
Settlements: | Adambel • Barthost • Díngarth • Echad-in-Edhil | |
Landmarks: | Amon Fuin • Angathrai • Barad-dûr • Baur Kasak • Dol Naeg • Halroth • Matum Graz • Mokh Darga • Mokh Shapat • Ram Raedas • Urshúlagar | |
Interiors: | — | |
Dungeons: | — | |
Instances: | — |