The Dungeons of Naerband

From Lotro-Wiki.com
Revision as of 14:36, 22 January 2022 by ReplaceBot (talk | contribs) (Text replacement - "onlyroot=on" to "depth="0"")
Jump to navigation Jump to search
The Dungeons of Naerband
Level: 105 - 150
Size: Fellowship
Cluster: The Plateau of Gorgoroth
Region: The Plateau of Gorgoroth
Area: Talath Úrui
Location: [62.0S, 19.7E]


"The tightening grip of Gondor has compelled Urudanî, the Maiden of Flame, to seek a stronger alliance with Thraknûl, chief torturer of Naerband. Together, they have reforged the prison of Direhold into a place of flame, iron, and anguish."

This page is for the world instance The Dungeons of Naerband. For the quest or public dungeon see Naerband.

Description

Pending

Discovery

Unlike most world instances, the discovery for Dungeons of Naerband is at the exit of the instance, not the entrance. It's a sewer pipe, located at [62.0S, 19.7E], located just northeast of the "d" of "Naerband":

Quests

Deeds

Instance Overview

First boss: Has multiple bosses. Initially there is a rotation of 2 random mini-bosses then a Caerog mini-boss. The Caerog has a fire DOT that starts with a volcano blast animation under a random players feet. Next is Rotwing a mini-boss with a skill that has a purple unremovable fear icon. This skill is always a one shot. The player who gets it must run away from the other players since there is a huge AOE on expiration. Finally you fight Gumog the torturer boss. He has plenty of adds, nothing special , you just need good aggro.

Second boss:Thraknûl Best tactic is to permanently kite the boss around the room. The reason you want to do that is because the bosses strongest attacks are close range melee. This includes a random heal debuff that is placed on a player. If that player is healed he will be instantly killed. So kyte this boss. As his health drops, every so often he randomly ports a player into a cage cell. When a port happens, 3 adds will spawn and protect the boss. The other players must find the caged player and pull a lever just outside the cell to let them back out. If you keep attacking the boss and not let players out of the cells you will all be placed in cells and the last player will be teleported to the entrance of the dungeon. Each cell has a mob in it.

If you want to do challenge , you must kill all prisoners in all the cells, you will have to slowly get caged over and over again.

Details

Pending

Mobs

Click [+] to expand a list of mobs found within the instance.

Rewards

Level 115 Tier 1 Loot


Heavy Armour

Medium Armour, Agility

Medium Armour, Might

Will Armour

Might Jewellery

Agility Jewellery

Will Jewellery

Other

Level 115 Tier 2 Loot

Pending

Map

File:The Dungeons of Naerband map.jpg