Set Trap
Set Trap
- Melee Skill
- Induction: 2.5s
- Resistance: Physical
- Places a trap to root the enemy.
Trap remains in place for 60 seconds after being placed.
Duration: 1m - ... Damage
- 30s Root
50% break chance on damage - Cost: ... Power
- Cooldown: 1m
General Information
Class: Hunter
Level: 3
Interactions
- Using the Trapper Of Foes trait tree will remove this skills induction.
- The Trapper Of Foes set bonus Triple Trap will change this skill into Triple Trap.
- The Trapper Of Foes trait Combat Traps will increase the damage and reduce the cooldown of this skill.
Effects
The enemy will be rooted when walking into the trap.