Rising Ire

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Rising Ire
  • 15m Range
  •  
  • This skill transfers 15% of total accumulated threat from a fellowship member to the Champion.
  • Cost: 2 Fervour
  • Cooldown: 20s

General Information

Class: Champion

Interactions

This skill only takes this form in the  Glory stance. In all other stances, it is  Ebbing Ire.

Notes

  • It transfers 15% of the targets current threat to you.
  • Consider using this skill when you are the tank of your party, especially when you have the toggle skill  Glory on.
  • Cooldown can be reduced to 10 seconds with the correct legacy.