Minas Tirith

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This page is about Minas Tirith before the Battle of Pelennor Fields. For other time periods, see Minas Tirith (disambiguation). For the reputation faction, see Defenders of Minas Tirith
Minas Tirith
Region: Old Anórien
Location: [65.8S, 16.8W]


Description

Minas Tirith from the Pelennor fields
Minas Tirith from South Ithilien
Sunset over the White City

Minas Tirith (Sindarin: "Tower of Guard") is an area and settlement within Old Anórien in Gondor, at the eastern end of the White Mountains at the foot of Mount Mindolluin in the Pelennor Fields. It is the capital and seat of power of the Kingdom of Gondor.

Reputation Factions

Services

A brief listing of services available in Minas Tirith. See the descriptions of the individual Tiers for more complete listings.

Tasks Bulletin Board

Travel

Deeds

The following deeds are located under the Old Anórien tab of the Gondor page of the Deed Log.

Minas Tirith Deeds Overview
Deed Type Virtue Experience Title LP Rep Faction Details
Plaques of the White City Meta City Dweller 1200 Defenders of Minas Tirith Complete Explorer of the White City and The Statues of Minas Tirith deeds
Explorer of the White City Meta Sightseer 700 Defenders of Minas Tirith Complete Guests, Taverns, Teachings, Vaults, and Workings of the the White City deeds.
The Statues of Minas Tirith Meta The Gondorian Historian 900 Defenders of Minas Tirith Complete The Line of Kings and Stewards of Gondor deeds.
Guests of the White City Explorer 5 500 Defenders of Minas Tirith Read the 10 plaques of landmarks frequented by those visiting the city of Minas Tirith.
Taverns of the White City Explorer 5 500 Defenders of Minas Tirith Read the 13 plaques of taverns and wine-shops within Minas Tirith.
Teachings of the White City Explorer 5 500 Defenders of Minas Tirith Read the 5 plaques of buildings used for the advancement of knowledge within the city of Minas Tirith.
Vaults of the White City Explorer 5 500 Defenders of Minas Tirith Read the 6 plaques of landmarks used by those living in Minas Tirith to store Provisions and valuables.
Workings of the White City Explorer 5 500 Defenders of Minas Tirith Read the 5 plaques of places that govern the laws, rules and commerce of Minas Tirith.
The Line of Kings Explorer 5 500 Defenders of Minas Tirith Read the 33 plaques on the statues of the kings of Gondor.
The Stewards of Gondor Explorer 5 500 Defenders of Minas Tirith Read the 25 plaques on the statues of the stewards of Gondor.
A Long Way Down Explorer The Flighty 300 Defenders of Minas Tirith Find the swiftest way off the prow in Minas Tirith
Masters of Minas Tirith Explorer +2000 The Outgoing 5 500 Defenders of Minas Tirith Meet the 7 Masters of Minas Tirith.
Wardens of Minas Tirith Explorer +2000 Friend of the Watch 5 500 Defenders of Minas Tirith Meet the 7 Wardens of Minas Tirith.
Captains of Minas Tirith Explorer +2000 Strategist 5 500 Defenders of Minas Tirith Meet the 5 Captains of Minas Tirith
Minas Tirith Fellow-halls Explorer +2000 The Many-talented 5 500 Defenders of Minas Tirith Discover the 10 Fellow-halls of Minas Tirith.
Tales of Minas Tirith Quest 1200 Defenders of Minas Tirith Complete the Children of Minas Tirith, Furlong's Feast and Travelling Band quest arcs in Minas Tirith

Quests

NPCs

Barter

Reputation Faction Reward Barter:

Epic Battle Reward Barter:

Pelennor Instance Reward Barter:

Featured Instance Reward Barter:

Notice: Interiors, landmarks, and other places are coarsely grouped into geographical sections of Minas Tirith, namely the Seven Circles of the city:


The Seven Circles

Minas Tirith consists of seven circles, each surrounded by a wall and dedicated to a different part of the city's society.

See the description of each Tier for details on Services, NPCs and Landmarks.

Workers' Tier (1st Circle)

The Workers' Tier
See Workers' Tier for more details.
The Workers' Tier is the first and lowest of the seven Circles of Minas Tirith in Old Anórien. [65.2S, 16.8W]
It is the largest tier and home to the wrights, builders and workers of the White City.


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Soldiers' Tier (2nd Circle)

The Soldiers' Tier
See Soldiers' Tier for more details.

Soldiers' Tier


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Craftsmen's Tier (3rd Circle)

The Craftsmen's Tier
See Craftsmen's Tier for more details.

Craftsmen's Tier


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Players' Tier (4th Circle)

The Players' Tier
See Players' Tier for more details.

Players' Tier


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Sages' Tier (5th Circle)

The Sages' Tier
See Sages' Tier for more details.

Sages' Tier


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Masters' Tier (6th Circle)

The Masters' Tier from the Gate of Stones
See Masters' Tier for more details.

Masters' Tier


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The Citadel (7th Circle)

The Citadel
See The Citadel for more details.

The Citadel


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Civic Structures and Facilities

Notice: The different locations within this section, "civic structures and facilities," individually list quests, NPCs of different types, and more, which pertain to each of them.

Artists' Fellow-hall

The Artists' Fellow-hall
See Artists' Fellow-hall for more details.

Artists' Fellow-hall

  • Deed location
  • Quest givers



The Black House

The Black House
See The Black House for more details.

The Black House

  • Quest NPCs



Builders' Fellow-hall

The Builders' Fellow-hall
See Builders' Fellow-hall for more details.

Builders' Fellow-hall

  • Deed location



Burgmens' Fellow-hall

The Burgmens' Fellow-hall
See Burgmens' Fellow-hall for more details.

Burgmens' Fellow-hall

  • Deed location
  • Quest NPCs



Cisterns

The Cisterns
See Cisterns of Minas Tirith for more details.

Cisterns of Minas Tirith

  • Quest location
  • Public Dungeon



City Stables

The City Stables
See City Stables for more details.

City Stables

  • Quest location



Clothiers' Fellow-hall

The Clothiers' Fellow-hall
See Clothiers' Fellow-hall for more details.

Clothiers' Fellow-hall



The Fair Hall

The Fair Hall
See The Fair Hall for more details.

The Fair Hall

  • Deed location



Foodmongers' Fellow-hall

The Foodmongers' Fellow-hall
See Foodmongers' Fellow-hall for more details.

Foodmongers' Fellow-hall



Forges of Cirion

The Forges of Cirion
See Forges of Cirion for more details.

Forges of Cirion



The Great Gate

The Great Gate
See The Great Gate for more details.

The Great Gate



Great Guest-house

The Great Guest-house
See Great Guest-house for more details.

Great Guest-house

  • Quest location



The Haven

The Haven
See The Haven for more details.

The Haven



High Stables

The High Stables
See High Stables for more details.

High Stables

  • Quest location



Hostelers' Fellow-hall

The Hostelers' Fellow-hall
See Hostelers' Fellow-hall for more details.

Hostelers' Fellow-hall

  • Deed location
  • Quest NPCs



Houses of Healing

The Houses of Healing
See Houses of Healing for more details.

Houses of Healing

  • Quest location
  • Quest givers
  • Healer



Houses of Lore

The Houses of Lore
See Houses of Lore for more details.

Houses of Lore

  • Deed location
  • Quest location
  • Healer



The Merry Swan

The Merry Swan
See The Merry Swan for more details.

The Merry Swan



Middle Stores

The Middle Stores
See Middle Stores for more details.

Middle Stores

  • Quest location
  • Quest givers



The Mûmak and Keep

The Mûmak and Keep
See The Mûmak and Keep for more details.

The Mûmak and Keep



The Old Archives

The Old Archives
See The Old Archives for more details.

The Old Archives



Old Guest House

The Old Guest House
See Old Guest House for more details.

Old Guest House



Smiths' Fellow-hall

The Smiths' Fellow-hall
See Smiths' Fellow-hall for more details.

Smiths' Fellow-hall

  • Deed location
  • Quest NPCs



Training Ground (Skirmish Camp)

The Training Ground
See Minas Tirith Training Ground for more details.

Minas Tirith Training Ground


The Wheel and Cask

The Wheel and Cask
See The Wheel and Cask for more details.

The Wheel and Cask



The White Tree

The White Tree
See The White Tree for more details.

The White Tree


Tower of Ecthelion

Tower of Ecthelion
See Tower of Ecthelion for more details.

Tower of Ecthelion

  • Deed Location
  • Quest NPCs



Wrights' Fellow-hall

The Wrights' Fellow-hall
See Wrights' Fellow-hall for more details.

Wrights' Fellow-hall

  • Deed location
  • Quest NPCs


Lore

Minas Tirith was originally built as Minas Anor (sindarin for Tower of the Sun), one of the two towers of Gondor guarding the western and eastern flanks of the capital, Osgiliath. The tower on the eastern flank being Minas Ithil (sindarin for Tower of the Moon).
At the end of the Second Age, after Minas Anor was besieged by Sauron until it was relieved by the Last Alliance of Elves and Men, Minas Anor was rebuilt in the beginning of the Third Age (T.A. 420) by Ostoher , the seventh King of Gondor, as a summer residence. In Third Age 1640, King Tarondor moved the King's House from Osgiliath following the Great Plague, which devastated the population of the much larger and populous old capital.
In T.A. 2002, Minas Ithil was taken by the Nazgûl and became Minas Morgul, the Tower of Black Sorcery. Minas Anor became Minas Tirith, the Tower of Guard -- guarding Gondor against the forces of Sauron.
Minas Tirith now the capital of Gondor with the fall of Osgiliath was home to the Steward of Gondor. In the Courtyard before the king's hall there was a White Tree a descendant Nimloth, of Númenor. That tree died at the same time as the twenty-first Steward, Belecthor II,
Minas Tirith is divided into several city rings. As Mithrandir describes it in Quest: Book 4, Chapter 3: The Seven Gates
'Minas Tirith is strong, and it was built in seven levels with strategic purpose. Did you notice how the gates alternate sides, first on the south, then the north, and then on the south again? Such a design causes the ascending road to pass through the Neaths in the pier at regular intervals, and carving so many arched tunnels in the stone cannot have been easy. It was done at Anárion's command so the city could be easily fortified, and an opposing force would have a long road to march before reaching the heights of the city.
'The walls of the city have never been breached. No enemy has broken the gates. Denethor knows this. He believes that Minas Tirith cannot fall, and that knowledge gives him strength, but it is also a weakness. He refuses the help I might give him, and the help you could provide. I think that is an error.'
At the end of the Third Age, Minas Tirith was no longer at the height of its power. Its women and children were evacuated to other fiefdoms to the south. It was supplied by farms on the fertile Pelennor Fields surrounding the city, which in turn are bordered by the Rammas Echor, a large wall.
At the end of the Third Age there was a large battle on these fields with the Orcs of Mordor, the Corsairs of Umbar, the Haradrim, the Gondorians and the Rohirrim.

Map

Gallery

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