Mighty Blow
Mighty Blow
- 2.5m Range
- Melee Skill
- A mighty blow that is very difficult to parry or evade. Renders the target vulnerable to Unerring Strike.
- ...% of Main-hand + bonus Damage
... (Main-hand) Damage every 4 seconds for 16 seconds.- Deals bonus damage if target has been recently struck with Power Attack.
- ... Common Damage
- Cost: ... Power
- Requires:
- Clears All Gambits
- Cooldown: 1s
General Information
Class: Warden
Level: 38
Interactions
This is the In the Fray - Stance form of this skill. In Assailment - Stance, the skill becomes Ranged Mighty Blow. Wearing four pieces of the Town-saver's Armour (Level 115) will increase this skill's bleed damage by 25%.
Effects
Using this skill activates the Medium Bleed and Mighty Blow effects on the Warden's target.
Tactical Information
This is the second step in the Power Attack Gambit Chain.