Keep of Annâk-khurfu

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Keep of Annâk-khurfu
Region: Elderslade
Settlement: Annâk-khurfu
Location: [32.8N, 61.2W]
File:Keep of Annâk-khurfu.jpg


The Keep of Annâk-khurfu is a two-level dwarf-keep in Annâk-khurfu[32.8N, 61.2W], in Elderslade. Its upper floor contains a "War Room", which serves as the main gathering place of the Gabil'akkâ, as they prepare their assault on Gundabad in the War of Three Peaks.

Lore

If any
Tales told yet amaze explorers passing by (interior)...

Deeds

  • [[]]

Quests

Starting:

  • ...

Involving:

War Room

The War Room is the upper level of the Keep.

Travelling

Destination Region Cost Prereqs
Bree-land
South Bree (Swift) Bree-land 1 Silver  Min. Level: None
Erebor
Akrâz-zahar (Swift) Erebor 1 Silver  Min. Level: 20
Ered Luin
Celondim (Swift) Ered Luin 1 Silver  Min. Level: None
Thorin's Gate (Swift) Ered Luin 1 Silver  Min. Level: None
Gundabad
Steepset (Gundabad) [1] (Swift) Gundabad 1 Silver  Min. Level: 20
North Downs
Trestlebridge (West Alley) (Swift) North Downs 1 Silver  Min. Level: 20
The Shire
Michel Delving (Swift) The Shire 1 Silver  Min. Level: None

Bartering

NPCs

The following NPCs are present in the War Room.

Name Title
Agnar Brokentooth
Ausma Scout-master (Missions)
Dréri
Durin
Elóf
Eywind
Glóin Commander of the Longbeard Army
Gunvald Izkhas
Hlóthi
Horin Missions
Lági Helmbiter
Malek
Órug
Reithvald Red-ember
Slagvi
Stálskeg Ironbeard
Trausti

Lower Level

Crafting

The following crafting facilities are found in the lower level of the Keep.

Services

The following standard services are provided in the lower level of the Keep.

NPCs

The following NPCs are present in the lower level of the Keep.

Name Title
Afwald
Laugi Dwarf Scout
Líkmund
Lóssi Captain of the Guard
Mother Amma
Prince Ingór
Stóthkell
Thettmárr
Thorgest
  1. While the stable-master route denotes The Steepset, aka Zidir-nesad, which is in a level 131-140 area of Mattugard in Gundabad, in actual fact the endpoint is the Hall of Vérnozal, which is a mission hub and closed off from the Steepset area, unless the character is sufficiently-high level to pass through the connecting portal.