Dol Amroth

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This page is about the city. For the faction, see Dol Amroth (Faction). For the city after the War of the Ring in Gondor, see Dol Amroth (King's Gondor)
Dol Amroth
Region: Western Gondor
Area: Havens of Belfalas
Location: [74.9S, 71.3W]

Description

Dol Amroth is a settlement located within the area of the Havens of Belfalas in Western Gondor. [74.9S, 71.3W]

Dol Amroth (Sindarin for Hill of Amroth) is the largest city in Western Gondor. It is governed by the prince of Belfalas, Imrahil, and is home to the famed Swan Knights, the finest cavalry in the realm of Gondor. Situated atop the high cliffs at the western cape in the Bay of Belfalas, the city's high walls and underwater chains protecting the sea gate have never fallen. The inner part of the bay to the northeast of Dol Amroth is named Cobas Haven, currently under siege by Corsairs of Umbar. The men living in Dol Amroth are Dúnedain of the South, descendants of Númenor of old, and their rulers, the princes of Dol Amroth, are rumoured to have Elf-blood in their veins.

In recent days, the beacons of Gondor have been lit, signalling an attack on Minas Tirith, the White City, capital of the Realm. Imrahil has led most of Dol Amroth's fighting force to aid Steward Denethor, and now his daughter Lothíriel rules the city in his stead.

Factions:

Districts:

The city is divided into a number of Districts, including the Artisans' Quarter, the Scholars' Quarter and adjacent Library of Saphadzîr, the Masons' Court, the Harpers' Court, the Docks and Warehouses, the Keep of the Swan Knights, Inzibel's Walk, The Court of the Fount, and the Court of the Prince.

Services

The following services can be found within the settlement of Dol Amroth:

Mailboxes

Crafting

Travelling

Reflecting Pool

Tasks

Vault + Auction House

Skirmish Camp

Deeds

The following deeds can be advanced by visiting this place:

Quests

NPCs

Services

The following NPCs provide services:

Quest NPCs


Reputation Quest NPCs

District Reputation Faction NPC Coords
City Watch Daily Exercise Quest Beriaudur [75.2S, 71.4W] - next to the fountain
Armoury Glíreth [75.2S, 71.3W] - next to the fountain
Bank Elaglar [75.2S, 71.2W] - On steps
Docks Turchail [75.3S, 71.3W] - Side of the Library of Saphadzîr
Hall Dimlas [75.3S, 71.3W] - Side of the Library of Saphadzîr
Library Tolrían [75.1S, 71.2W] - next to the fountain
Mason Gelloth
Lhossil
[75.3S, 71.2W] - Side of the Library of Saphadzîr
[75.2S, 71.2W] - Side of the Library of Saphadzîr
Swan-knights Avordur
Golusel
[75.2S, 71.5W] - Across from the Library of Saphadzîr
[75.2S, 71.5W] - Across from the Library
Warehouse Rodwen [75.2S, 71.3W] - next to the fountain

Quartermasters (Barter)

Quartermasters Essence

Quartermasters Slotted Armour

Quartermasters Class Armour Sets

Class Trainers

All trainers can be found in the courtyard of the Swan-knights Keep:

Function Coords
Burglar Trainer [74.0S, 71.3W]
Captain Trainer [74.1S, 71.1W]
Champion Trainer [74.2S, 71.2W]
Guardian Trainer [74.2S, 71.2W]
Hunter Trainer [74.0S, 71.1W]
Lore-master Trainer [74.2S, 71.3W]
Minstrel Trainer [74.1S, 71.3W]
Rune-keeper Trainer [74.2S, 71.3W]
Warden Trainer [74.1S, 71.2W]

Lore

One of the quests you can get in the Docks instance is Dol Amroth - Docks - The Fleet of Gondor - to restore statues. What you find, as you search around the docks, are decorative plinths, with no statues atop them. Mousing over them yields the description, "A broken statue of a boat."

"A boat," indeed!

When you restore the statue, you see that it is a stylized representation of a sailing ship with a star atop its mast. The same statues can be found in Annúminas. That boat is a representation of Vingilot ("Foam-flower"), the ship of Eärendil, on which he sailed to Aman to beg the Valar for aid in the war of Elves and Men against Melkor (Morgoth) at the end of the First Age. His wife Elwing took the form of a sea-bird and joined him on his journey after the destruction of their home, bearing the last Silmaril which her grandmother Lúthien had won. Their children, Elrond and Elros, remained in Middle-earth.

When they arrived in Aman, Eärendil went alone into Valinor, risking his life by setting foot in the Blessed Land, and heard a great voice crying:

"Hail Eärendil, of mariners most renowned, the looked for that cometh at unawares, the longed for that cometh beyond hope! Hail Eärendil, bearer of light before the Sun and Moon! Splendour of the Children of Earth, star in the darkness, jewel in the sunset, radiant in the morning!"

So Eärendil gained the aid he sought, and the Valar took his ship and set the Silmaril atop its mast, and set him to sail the air of Middle-earth till its ending, bearing a shining sign of hope at morning or evening.

  • Cf. The Silmarillion, Chapter 24, "Of the Voyage of Earendil and the War of Wrath."

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