Devastating Strike (Champion)

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Revision as of 17:28, 21 December 2020 by RoyalKnight5 (talk | contribs) (added trait info in the previous edit)
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Devastating Strike
  • 3.5m Range
  • Melee Skill
  • Skill Type: Harmful, Strike
  • Single-target attack that briefly increases the amount of damage enemies take.
  • 2 Attacks:
  • (150 + 1.5 * Melee Offence)% of Main-hand + bonus Damage
  • (100 + Melee Offence)% of Off-hand Damage
  • +10% Incoming Melee Damage
  • Expires if out of combat for 9 seconds.
  • Duration: 8s
  • Cost: 5% of base Power
  • Adds 2 to Fervour
  • Cooldown: 12s

General Information

Class: Champion

Trait tree: The Berserker

Rank needed: 0

  • At Level 105, the base bonus damage applied to the Main-hand component of this skill is approximately 57.5.
  • At Level 105, if wielding a Two-handed weapon in the Main-hand, the bonus damage is instead approximately 75.5.
  • Bonus damage does receive multipliers from Melee Offence and Skill Damage.

Effects

This skill applies Devastated to the target.

Trait Information

The trait Vicious Strikes in The Berserker trait tree increases the critical chance of this skill by up to 10%.
The trait Deadly Strikes in the Berserker trait tree increases the critical multiplier of this skill by up to 25%.
The trait Strong Armed Swings in the Berserker trait tree increases the damage of this skill by up to 10%.
The trait Deep Strikes in the Berserker trait tree applies a bleed to the target when this skill crits.
The set bonus Renewing Strikes in the Berserker trait tree adds a 15% chance for this skill to restore 3% of your max Morale.
The set bonus Devastation in the Berserker trait tree lets this skill bypass 40% of the target's mititgations.