Cracked Earth
Cracked Earth
- 25m Range
- Tactical Skill
- Max Targets: 5
- Radius: 7m
- Induction: 2s
- Resistance: Tactical
- Skill Type: Fire
- Unstable earth deals Fire damage to several enemies, eventually rooting them in place.
Mounted Combat Enemies: Root replaced with a mount acceleration debuff. - ... Fire Damage
- Duration: 3s
- Applied on expiration:
- 30s Root
25% break chance on damage - Cost: [202 at Level 150] Power
- Cooldown: 10s
General Information
Class: Lore-master
Level: 14
Effects
Using this skill applies The Shaking of Arda to the targets. After an experation time of 3 seconds, the targets are Rooted in place.
Traits
The trait Master of Fire in the Master of Nature's Fury trait tree increases the damage of this skill by 15%.
The trait Burning Earth in the Master of Nature's Fury trait tree increases the damage of this skill by 15%.
Interactions
The Lore-master Word of Mastery tracery Cracked Earth Damage increases the damage of this skill by up to 55%.
Equipping six pieces of the Stone-reader's Armour set increases the damage dealt by this skill by 10%.
Tactical Information
Cracked Earth is a good skill to root enemies, having an insignificant cooldown compared to Herb-lore. Its break chance is also lower.