Crúmgam

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Crúmgam is a Man of Mordor who leads an attack on the Sutcrofts, and later participates in the Battle of Pelennor Fields.

Crúmgam (East Rohan)

Crúmgam
Man of Mordor
Level: 86
Region: East Rohan
Area: Sutcrofts

Type: Elite Master
Genus: Man
Species: Angmarim

Morale: 236,400
Power: 6,437
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Feeble
F.M. Immune: False
Stun/Mez Imm.: False
Root Immune: False
Resistances:
Cry: Fair
Song: Fair
Tactical: Fair
Physical: Fair
Mitigation:
Common: Good AncientDwarf: Good
Fire: Good Beleriand: Good
Light: Good Westernesse: Good
Shadow: Good Frost: Good
Lightning: Good

Level of Lore-master reporting: ( 85 )  

Crúmgam makes his first appearance before Reeve Fastred at Dagred's Grave in the Sutcrofts.[60.2S, 58.8W]

He is likely responsible for bewitching the scout Aldstan, though Aldstan is freed from his control. Crúmgam later attacks Snowbourn itself with a force of Orcs and comes to the Mead Hall.[60.5S, 62.3W] He is defeated, but escapes. What he is up to immediately after this is unknown, but it is later discovered that Léofdag, son of Winedag, who was slain in the Battle of the Hornburg, was murdered by a traitorous Rohirrim knight who works for this Man of Mordor.

Quest Involvement

Quotes

"My warning is this... You shall flee these lands, and never return."
"I shall bring your lands..."
"I shall bring your people..."
"I shall bring your FAMILY... to ruin!"
"It shall... and when it does, dread will consume you and my Lord shall reign over the charred remains of your land!"
"Do you see it yet, Fastred?"
"Do you and your pitiful fellows understand?"
"Fight as you may, we shall strangle every last bit of hope that remains in these lands!"
"You face the might of Mordor! None can stand against me!"
"Not this day... Fastred..."

Crúmgam (Kings' End)

Crúmgam
Man of Mordor
Level: 105
Region: Far Anórien
Area: Kings' End

Type: Elite Master
Genus: Man
Species: Angmarim

Morale: 490,752
Power: 14,796
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Feeble
F.M. Immune: False
Stun/Mez Imm.: True
Root Immune: True
Resistances:
Cry: Superior
Song: Superior
Tactical: Superior
Physical: Superior
Mitigation:
Common: Incredible AncientDwarf: Incredible
Fire: Incredible Beleriand: Incredible
Light: Incredible Westernesse: Incredible
Shadow: Incredible Frost: Incredible
Lightning: Incredible

Level of Lore-master reporting: ( 105 )  

Crúmgam and his turncoat lackey Brodwulf later appear at the Battle of the Pelennor Fields. Having earned the wrath of Reeve Fastred and Léofdag's companions, the Riders Three, the two of them are confronted by the Reeve and the Riders at Kings' End.[21.3N, 14.0W]

The sorcerer attacks the Rohirrim with Flame-touched Orcs risen from a pyre. By sorcery or by poison, Crúmgam somehow manages to slay Fastred, and escapes again, leaving Brodwulf to his fate.

Quest Involvement

Quotes

"It is not thee who hast sought me, young firebrand."
"How fares thy son? I wonder... will he be as reckless as his father?"
"Come then, Fastred... Strike!"
"Wield thee a blade against sorcery?"
"Thou hast failed, Fastred of Rohan."
"Thy fate was written and so it is done."

Crúmgam (Threshold of the City)

Crúmgam
Man of Mordor
Level: 105
Region: Far Anórien
Area: Threshold of the City

Type: Signature
Genus: Man
Species: Angmarim

Morale: 56,800
Power: 5,708
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Feeble
F.M. Immune: False
Stun/Mez Imm.: False
Root Immune: False
Resistances:
Cry: Superior
Song: Superior
Tactical: Superior
Physical: Superior
Mitigation:
Common: Incredible AncientDwarf: Incredible
Fire: Incredible Beleriand: Incredible
Light: Incredible Westernesse: Incredible
Shadow: Incredible Frost: Incredible
Lightning: Incredible

Level of Lore-master reporting: ( 105 )  

Crúmgam reappears near the end of the battle at the Threshold of the City.[24.1N, 15.5W] There, he confronts the player, Horn, and their Ranger companions, immobilising them with sorcery, and orders his Morgul Raiders to kill them all.

If Halros Should Go has been completed, Halros will be present. He breaks free and dies fighting Crúmgam's Orcs to save Horn. If Halros Should Stay has been completed, the Orcs succeed in killing Horn. The player then breaks free and kills Crúmgam, not letting the Man of Mordor escape again.

Quest Involvement

Quotes

"Did you think the tide had turned?"
"The might of Mordor was not thwarted. It was... merely redirected."
"Kill them all."
"Ah, you show great strength of will. But it will not matter!"
"My death means nothing!"
"I have inflicted what hurts I could, and that fills me with gladness as I die!"
"Mordor and Sauron!"

Abilities

 Burning
 Distraught
 Fire Vulnerability
 Invoke the Eye
 Knocked Down
 Roaring Inferno
 Stunned