Call to Greatness

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Call to Greatness
  • Skill Type: Buff
  • You call out to your fellows, inspiring them to Greatness for 15s.

    Beorning: Hearten and Biting Edge recover twice as quickly.

    Burglar: +15% Damage to positional attack skills and Surprise Strike recovers in 5 seconds.

    Captain: Gains an Enemy Defeat Response and gains the Battle-readied state every 5 seconds.

    Champion: Restores Power over time and gains 2 Fervour initially, then 1 Fervour every 5 seconds.

    Guardian: Increased Max Morale and Healing from Warrior's Heart. + Block /Parry Rating.

    Hunter: +10% Ranged Damage, +3 Focus and +2 Focus every 5 seconds.

    Lore-master: Reduced chance for enemies to resist blinding flash, and cooldown is reduced by 10s.

    Minstrel: +10% Outgoing Healing and Chord of Salvation recovers 5 seconds faster.

    Rune-keeper: -10% Power Costs and Steady Hands recovers in 5 seconds.

    Warden: +5% Damage and Masteries recover in 5 seconds.

  • Effects applied to the Fellowship within 25 metres:

  • Cost: ... Power
  • Cooldown: 1m 30s

General Information

Class: Minstrel

Unlocked by the trait Call to Greatness in The Protector of Song tree.

Effects

Using this skill enables the fellowship to use an ability every 5 seconds or boosts their damage and healing.

Effect Description
Beorning Hearten (Beorning Skill) and Biting Edge (Beorning Skill) have their cooldowns reduced by half.
Burglar +15% damage to positional attack skills.  Surprise Strike is recovered every 5 seconds.
Captain Grants a defeat event. Grants the  Battle-readied state every 5 seconds.
Champion Restores power and grants 2 Fervour. Grants 1 Fervour every 5 seconds.
Guardian Increased morale and healing from  Warrior's Heart
Hunter +10% ranged damage and grants 3
Class Difficulty: Basic
Role: Damage
Available to races: Dwarf, Elf, High Elf, Hobbit, Man, River Hobbit, Stout-axe
Gameplay: Hunters are proficient at dealing significant damage to a single foe at long range. Their basic bow skills generate Focus, allowing them to use even more potent skills. If a foe manages to close into melee, the Hunter's dual-wielded weapons are capable of dealing a final blow. In Fellowships, a Hunter concentrates on quickly defeating foes one at a time.
Lore: Hunters are masters of field and forest, unmatched in their dexterity with the bow. They use their survival skills to guide companions and lay traps for enemies. The coming of the Enemy has forced them to adapt these skills to use against new prey.
This class was inspired by Legolas, Prince of Mirkwood, a mighty hunter and companion of Aragorn.
For details see Hunter. Grants 2 Focus every 5 seconds.
Lore-master Reduced chance for enemies to resist  Blinding Flash. Reduced cooldown by 10s.
Minstrel +10% to healing done. Recovers  Chord of Salvation 5 seconds faster.
Rune-keeper −10% power consumption. Recovers  Steady Hands every 5 seconds.
Warden +5% damage. Masteries recover in 5 seconds.