Boilerplate:Item
- Boilerplate:Item Please use Create new item to create item articles.
- This page is an explanation of all parameters and a guideline for additional, optional information desired for item articles.
- The tool: Create new item allows you to create an item page by simply "filling in the blanks". I.e. adding the values to the appropriate parameters for your item.
- Note that most items will NOT use more than a fraction of the possible parameters. The tool will display this page when you first use it. As soon as you "preview" the page, that display will disappear. You can always display the information on this page by simply opening another tab or page in your browser to Boilerplate:Item.
- Below the parameter explanations, you will find additional, optional sections along with pre-determined formatting and information for the created article. If you do not need a section, you don't have to copy it into your article.
- For help and information, see Help:Items and Template:Item Tooltip.
- Important Notices:
- Item name:
{{subst:PAGENAME}}
usually works well, but if the item name does not equal the page name, replace the code with the item name spelled exactly as in-game.
Example: the page is named "Chainsaw (Level 33)" but the item is named "Chainsaw" (and assumingly other Chainsaw pages exist).
- disambigpage: Please retain
{{subst:FULLPAGENAME}}
in the disambigpage field. Otherwise you must use ' instead of any apostrophe ( ' ).
- Icons: Please use generic icons as far as possible. Navigate to wanted category from Category:Item Icons. Should an icon not exist, use the exact page name to avoid issues with names containing diacritics and apostrophes (do not use Boilerplate:Item). Neither Image: nor File: nor .PNG is necessary. Example: "Cloak 1 (incomparable)-icon"
- attrib: Enumerate all attributes as they are read at the in-game tooltip. Use
<br>
to separate items, e.g.+5 Might <br> +10 Maximum Power
.
Currently there is no good way to display the colour variations in "Wield: abc" and "x% chance to appl..." which varies randomly (?) between green and beige. Use{{Color|khaki|...}}
around the beige text.
Altogether this means that "attrib" may carry a very long line of text, everything on one unbroken line.
Scaling Items
- With recent updates, (nominally, post Helm's Deep) and the advent of Scaling Instances (especially Epic Battles), Turbine has come to create more and more "Scaling Items" -- i.e. items which have the same basic description, but whose stats vary (for instance with their "drop level"). This is especially true for item drops within these Scaling Instances, however, it is also now a common occurrance with world drops.
- Accordingly, a layout for Scaling Items is defined. This is basically a substitution of a variable for the specific stat and the creation of a table of values for the stats of that weapon. An excellent example is Greater Dextrous Axe of Prowess. See the information below for more details #Scaling Item details.
Additional (Optional) Information
- Select the groups of information appropriate to the Item being created.
Quest Details
== Quest Information == This item is a selectable reward for the quest [Level] [[Quest:Name|]]. OR == Quest Information == This item is a reward for the following quest(s): * [Level] [[Quest:Name|]] OR == Quest Information == This item starts the quest [Level] [[Quest:Name|]]. == Location == Can be found at [[Location]] in [[Region|]]. {{Tooltip Coords|region|S|W}} OR == Quest Information == This item is involved in the following quest(s): * [Level] [[Quest:Name|]]
- Quest Reward Examples: Champion over Kheledûl, Gift Mathom
- Selectable Reward Example: Item:Herth-herthar, Herth-klath
- Quest Started Example: Iron Collar can drop from a random wolf in Nen Hilith; right-clicking it in the inventory begins a quest.
- Quest Involvement Example: Items that drop from mobs/appear in the landscape only if you have the quest (Elf-friend Sword). Class-trophies that will drop even while not having a quest but they are are involved in a quest (Clouded Worm Eye). Task trophies (Blackened Sword Sheath).
Crafting Details
== Craft Information == Profession: [[PROFESSION_NAME]] Crafting Level: [[PROFESSION_NAME TIER_NAME Recipe Index|TIER_NAME (TIER_NUMBER)]] Recipe: [[Item:RECIPE_NAME|]] Standard Recipe Result: [[Item:STANDARD_ITEM_NAME|]] Critical Success Result: [[Item:CRITICAL_SUCCESS_ITEM_NAME|]] AND / OR This item is used by a TIER_NAME [[PROFESSION_NAME]] as a component for the following: * [[Item:ITEM_NAME|]] View the [[INDEX_NAME]] for more details.
- INDEX_NAME is "PROFESSION_NAME TIER_NAME Recipe Index" where the component is used.
- Crafted Item Examples: Bronze Chain Link*, Scroll of Minor Battle Lore
- Craft Ingredient Examples: Bronze Chain Link*, Light Hide, Chunk of Copper Ore
- * Bronze Chain Link includes both parts of the crafting template because it is both a crafted item and an ingredient in other recipes.
Drop Details
== Drop Information == This item is dropped by: * [[Name]] OR == Drop Information == This item is dropped by [[Name]]. Location: [[Location]].
- Normal Drop Example: Mathom, Undamaged Barghest Corpse, Iron Collar, Blackened Sword Sheath
- Special Drop Example: Oak Staff of the Shire, Heartwood
Reputation and/or Barter Details
== Reputation Information == Faction: [[Name]] Quantity Required: # Reputation Gained: #
- Reputation Example: Well-kept Mathom, Barrow-treasure
For barter items "paid" to the barterer:
== Barter Information == Barterer: [[Name]] Location: [[Location]] Quantity Required: # Item Received in Exchange: [[Item:|]]
OR For barter items received:
== Barter Information == Barterer: [[Name]] Location: [[Location]] Barter Item Required: [[Item:|]] Quantity Required: #
For taxidermist barter items, change to
Taxidermist: [[Name]] Trophy Received: [[Item:|]] OR Barter Item Required: [Quantity] [[Item:|]]
Standard Barter Examples:
- Barter this item to receive something: Steel Token, Eglain Token, Record of the Race of Man, Rusted Dwarf Tools
- Receive this item from bartering something (from previous example): Cosmetic Gift Box, Bow of the Eglan-provider, Sealed Minor Symbol of Power, (unidentified legendary item)
Taxidermist Examples:
- Barter this item and receive a trophy: Undamaged Barghest Corpse, Remmenaeg's Armour (Barter)
- Receive this trophy from bartering something (from previous examples): Barghest Trophy, Remmenaeg's Armour (Trophy)
Gallery
For items that have an in-game appearance. Examples: armour, weapons, steeds, pets, decorations.
== Gallery == [[File:Name.jpg|300px]]
OR, in case of multiple images:
== Gallery == <gallery mode=packed heights="200px" style="text-align:left"> File:Name.jpg|Name|alt=Name File:Name 2.jpg|Name 2|alt=Name 2 </gallery>
- Uploaded images should comply to the rules of Help:Images.
- Exception: pictures of decorations that are very dark may be taken by clicking on the item to lighten it up; this will cause the name tag to show.
- Amount of pixels shown may be adapted depending of the dimensions of the image.
- Single picture example: Clover Patch
- Gallery example: Large Dry Wheat Field
Scaling Item details
- Replace Level with "..." - this will automatically place the items in Category: Item Level ...
- Note that this is the Level parameter (level - numeric value of the minimum level required to use this item;) not Item_Level.
- Replace the actual stat value in the ToolTip with "X"
- Next, add a sub heading.
== Item Information ==
- Below, add a short line that explains the situation.
This is a scaled item. The exact reward of the item received is dependent on the level of the instance.
Example: Greater Dextrous Axe of Prowess
OR
The standard and critted version of this item have the same name, but differ in item level and stats.
Example: Polished Helm of the Doomfold
- Finally, create a table containing entries for each known drop level and relevant variables:
:{| class="altRowsMed center" style="width:60%" ! style="width: 9%" | Item level !! style="width: 9%" | Damage !! style="width: 8%" | DPS !! style="width: 8%" | Agility !! style="width: 8%" | Vitality !! style="width: 9%" | Physical Mastery Rating !! style="width: 8%" | Finesse Rating !! style="width: 8%" | Critical Rating !! style="width: 8%" | Armour !! style="width: 9%" | Minimum level !! style="width: 17%" | Worth |- | 47 || 50 - 83 || 35.0 || 40 || 34 || 150 || 366 || 75 || -47 || 45 || {{Worth|s=12|c=12}} |- | 176 || 311 - 518 || 218.1 || 217 || 186 || 563 || 1274 || 282 || -105 || 95 || {{Worth|s=39|c=21}} |}
The result will resemble this:
Item Information
This is a scaled item. The exact reward of the item received is dependent on the level of the instance.