Armour

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Revision as of 16:41, 16 April 2022 by Dorilya (talk | contribs) (updated armour definition, deleted cosmetic section)
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Armour is a Character Stat and influences how much incoming Common Damage and Non-Common Damage is mitigated (reduced). This value changes depending on equipment, buffs and debuffs.

  • Reduces the damage you take from attacks
  • 100% of your Armour value is added to your Common Damage Mitigation
  • 20% of your Armour value is added to your Non-Common Damage Mitigation


 Light Armour
 Medium Armour
 Heavy Armour
 Shields L:15 L:20
 Heavy Shields L:15
 Warden's Shields


Legend

Character Meaning
Proficient at level 1
L:## Level at which proficiency is gained